Quote Originally Posted by Keith_the_Great
I realize this might not help and doesn't solve the overpowered "bugged" cav problem BUT i think its worth mentioning,

Armoured Sergeants in Guard mode, with Retinue Longbow at (sergeants) rear using their special Ability (sharped stakes),


by the time the cav reach your sergeants the cav unit has 10% loses (from missile fire) on impact, the sergeants take about 40% loses because the left and right flanks of the cav run into the stakes,"which are at the rear of sergs) the cav unit should have about 30% loses,
then attack cav unit with longbow men,
you find that the cav will then withdraw, having suffered 80% loses.

armoured sergeants will still have 90% loses BUT the cav unit has been beaten!!!

ok its still 2 vs 1 and still totally unbalanced
The idea sounds good, but if we see, that the enemy has build these stakes, my team move on the flank of the enemy. He has to rotate too and the stakes are useless. These stakes are very useless feature unless the enemy has a position, that I can attack only from one way. But then he has a perfect position anyway.