I hope this will post.. I have tried to post two other ones, just did not work. Perhaps I made a mistake of changing the Title...
Anyhow, I believe the heavy cavalry charge is a bit overdone in the game.
Yet, historical evidence proves that only two or three units were realy useful at those times. Armored knights (cav or inf), trained pikemen (kind of regular army), and xbowmen (late period gunpowder units). Each faction then might have some distinct units that are exceptions to the above classification, e.g. the English Longbows, who were realy well-trained professional archers (it is not easy to use the longbow, and not useful in hunting anyhow) with realy powerful bows with well-fletched arrows that even penetrated earlier knights armor with ease (French army messed up with Knights were slaughtered by ranks of English longbowmen to such a degree that all their charges eventualy broke).
The Knights are the most powerful unit of all. And game makes a big mistake of letting the factions recruit them in numbers. They are mostly nobilty and realy strong, big men. You won't just walk around and get people and train them to be knights. Their numbers should be limited.
The pikeman unit was esspecialy designed to hold the charges at bay, to allow other units to tangle with the Knights, either taken them down with Halberds or Long Swords, or shooting them at close range with Xbows. Pikeman can not deal with a soft charge sword melee type of attack because the length of the pike simply makes them useless in close quarters. The fact that they switch to swords is pointless and absurd, because they would not even know the sharp end of it, let alone use it effectively against the Knight.
However, armies used pikes in formation with other units, either behind or alongside them. Or to cover ground at critical places, maybe even to cover the retreat of their own cavalry (Knights had to often come back and get new lances/weapons to do another charge. The lance was most times abandoned after the initial strike cause it went deep into the target). So, to expect a pikeman unit stand ground to Knights in melee is absurd, just as like to see Knights charge to pikeman. The Knights simply would disregard orders (not a very uncommon thing in history).
So what are all other units for? Simple.. Break formations, open spaces, and if possible finish their auxiliary units like xbow. javelins. Once the formation is broken, all infantry at the time were easy prey for even simple light-cavalry because of the speed factor and training difference.
Please review the game in this view once more if you will.
Have fun
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