Have anyone modded non-combat units?
Eg, changed the stats of a spy, that it will be easier for a spy to incite an uprising?
Have anyone modded non-combat units?
Eg, changed the stats of a spy, that it will be easier for a spy to incite an uprising?
its to do with the character's traits...
go to export_descr_character_traits.txt in the Rome/Data/ folder (or Rome/BI/Data) and ctrl+F to search for 'goodspy' then increase each of those levels by 1 in subterfuge... there are a few more traits concerning spies that you could change but that is the main one
hope this helps
GMM
Sorry, which file in the "data" folder to change?
Many thanks
Trait files:
There are 2 in Data: export_descr_Character_traits, and export_descr_VnV's_enums, then there is one inside the text folder that says something with VnV in it. The text folder is in the data folder.
I saw the 2 files, but I have only edited the 1st file, is it necessary to edit the 2nd file ( export_descr_VnVs_enums) as well?
extract....
Level Sneaky
Description Sneaky_desc
EffectsDescription Sneaky_effects_desc
GainMessage Sneaky_gain_desc
Threshold 1
Effect Subterfuge 9
Effect LineOfSight 1
Is this how we do it?
To make it more exciting, can I edit it to
Effect Subterfuge 20
As long as you aren't adding or removing traits you can leave export_descr_VnV's_enums.txt alone; however if you modify any traits that will change export_descr_Character_traits, and if you want the modified values to show up in the trait description on the character screen you also have to change export_VnV.txt in the Data/text folder.
EDIT: Yes that is how you make them more formidable by increasing subterfuge or one of the other effects that work with spies, diplomats and assassins
Last edited by Squid; 12-07-2006 at 17:37.
I only changed the figures in the trait, what do i need to change in the 2nd file?
I have amended it to 20, but see no effect. Is there anything which I did wrong?
Side question: is it possible to add a trait to a general in the saved game?
The file Data/text/export_VnV.txt has the text descriptions that appear in the character details window in the game, the name of the trait that you see as well as the trait description, and the description of the effects of the trait.
So for you change you changed the subterfuge from 1 to 9; however, in the Data/text/export_VnV.txt file if you look for sneaky_effects_desc its description still says +1 to agents skill, so what is displayed is +1 even though you changed it to +9. So the change is there for game calculation purposes, but won't display correctly when you look at a spy with the trait unless you update the export_VnV.txt.
Wats the max I can change it to? Only 1 - 9?
I believe it is 1-10, but I'm not sure.
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