The graphics aren't available, but for buildings it uses placeholder pictures.

To fix that, open the export_descr_buildings.txt file and change the church series that only mentions denmark as the possible builder... and remove the "_o" from the different churches.

You'll get normal catholic buildings, but they work for pagan conversion.

But now I've bumped into a new problem..

I have changed mymod/data/world/maps/base/region_desc.txt for Arhus to be more pagan, but it seems that it still takes the values from the normal campaign.

Does anyone know where I'm going wrong here ?

How do you change the graphics so that they appear? For example, if a unit like Gothic Knights is unavailable to Danes, and you edit the unit file to let you build them, they are invisible in the battle map. Do you know how to make them appear?
I'm sorry Sky, but I've got no clue how to shift units around yet. I'm affraid that we'll have to wait for the unpacker to actually mod that (copy the pictures of units into a different factions folder)

Dingo