Changing something, especially something so vital, then sending it to production without taking the time to properly test and adapt it, is a typical example of what I would call 'rushing'.Originally Posted by Daveybaby
Changing something, especially something so vital, then sending it to production without taking the time to properly test and adapt it, is a typical example of what I would call 'rushing'.Originally Posted by Daveybaby
Yes, really is a reason the passive AI bug was overlooked. There was a last minute tweak to the AI that broke something, and by the time it was noticed the game was in production.
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