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  1. #1
    fancy assault unit Member blank's Avatar
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    Default Re: Night Battles?

    I think i know why night battles aren't in 0.8: they are irrelevant. Large armies (to my knowledge) never fought in the dark, as it would be extremely difficult to coordinate your troops. Only battles that were fought at night were ambushes, small scale surprise attacks, and occasionallly siege battles. Yeah, it's a nice gimmick to have but i'm sure the devs had more important things to do
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  2. #2
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Night Battles?

    The traits for night battles exist in the character traits text...

    Can an EB member chime in?
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  3. #3
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Night Battles?

    Well, night battles do have more purpose than just aesthetics in the game. When you attack an army that has reinforcements around, you'll only have to fight against the one you're attacking if the reinforcements don't have a general with the night fighter trait. I don't know if it's realistic or not, but that's the point in the game.

  4. #4
    Ambassador of Bartix Member Tiberius Nero's Avatar
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    Default Re: Night Battles?

    RTRPE, which is for 1.5, has night battles with torches too; I don't have the first clue about modding, but I think it is not a standard feature of 1.5, the modders had to implement it somehow (magick!) from BI?
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  5. #5
    fancy assault unit Member blank's Avatar
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    Default Re: Night Battles?

    Quote Originally Posted by Tiberius Nero
    RTRPE, which is for 1.5, has night battles with torches too; I don't have the first clue about modding, but I think it is not a standard feature of 1.5, the modders had to implement it somehow (magick!) from BI?
    Yes the torches had to be implemented separately. As for night battles being unrealistic, that's the conclusion i got from a discussion with devs and some other members on the RTR forums. And since EB is, first and foremost, focused on realism, it isn't a big deal the night battles aren't in.
    But i can't of course speak on behalf of the devs so they may put night battles in a later patch

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    Now I can even store my dick in EB underwear

  6. #6
    Gin Tonic Drinker Member iberus_generalis's Avatar
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    Default Re: Night Battles?

    for those who would like to have night battles in, and with torchs...there is a nifty little tutorial in the scriptorium area of this forum about this issue... it's possible, although i haven't yet tryed it... im sure to give it a go as soon as i get the vegetation mods issues solved in my install...
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it"Gaius Julius Caesar

  7. #7

    Default Re: Night Battles?

    night battles work fine and dandy. I have it so only the germans and sarmatians can aquire the traits randomly, every general of other factions has to earn the trait by winning a night battle against one of the two factions above. Maybe not very realistic, but i like it

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