The situation at the end of Late Morning (end of turn 3):
Note: the Senate horse archer unit is not depicted on the map - it is off to the right - but it will return under Senate control on turn 4.
Umpire notes:
Appius commits his reserves. The two Thracians join the Second Battle Division (the hastati). The two Principes join the Battle Division on its right flank. The rest of the Reserve Division marches to the left flank, where it is amalgamated with the left half of the Light Division. The Light Division itself now consist only of the skirmishers on the right. Appius himself rides to join his Heavy Cavalry Division.
Centre
The Senate front line extends to form a straight line and then it moves to a charge. Manius gives very detailed orders to the Battle Division Commander. The commander is confused, but frustrated by the losses to the Thracian javelins and seeing the inactivity among the Senate forces, he psyches his men up with jeers and war cries, then orders a general charge. He hopes this is what Manius meant. There begins a long and brutal melee. The Senate side has the advantage due to the preparatory damage done by the Thracian javelins and the Light Division mid-morning. However, the morale and staying power of the Consular Battle division is considerable. Although some Gallic warbands start to break off and flee, the line as a whole holds up. The Senate triarii belatedly arrive on the left flank, one cohort being dragged into melee.
Right flank
The Consular Reserve Division advances at double time, unbeknownst to it racing with the Principes from the Senate reserves, also coming on at the same speed. The principes reach the far right of the Senate Right Flank division before the Consular Reserves can make contact with that point. Gradually, the Reserve Division works around the flank of the principes, into the rear of the Senate battle line. The principes are vastly outnumbered, but they fight on determinedly, slaughtering Gallic fighters. The Consular forces cannot bring their full weight of numbers to bear on such a small force and so the struggle becomes one of bitter attrition – the outcome is not in doubt, but by noon, the principes are still tying up the Consular Reserve division.
The 1st Gallic cavalry division charges the Senate Galatian slingers, who flee. Numerius rides to intercept with his bodyguard (this was a contingency covered in his orders). He charges it in the flank while it is pursuing the slingers. Half the slingers are caught and killed by the Consular forces, but the Gallic cavalry are then routed by Numerius for no loss.
On the far right, the horse archers continue to evade the pursuing Gallic cavalry and then charge them when their arrows are depleted. The Gauls are routed, without a single Senate loss. However, the pursuit has taken the horse archers out of position and it will not be until late afternoon that they return to the field, without arrows.
Left flank
On the left, Manius’s cavalry division advances on the Senate Light Cavalry Division. However, the distance is long and this gives the Appius time to join the Senate Heavy Cavalry division which countercharges Manius. The Consular Heavy Cavalry Division charges into the fray. The cavalry melee is brutal – the equites are effectively wiped out by the countercharge of the Senate heavy cavalry division, although a few survivors remain to guard the eagle. Manius’s son dies in the fight. But the numbers of the Consular cavalry eventually tell. Lucullus is killed and the Senate cavalry is eliminated as a battle force. Appius must ride for his life, with only a couple of bodyguards, back to the shelter of the triarii. Manius is left victorious, but all that remains of his cavalry are his own bodyguard (still at full strength, thanks to the addition of the survivors of his son’s Praetoria) and his non-Roman cavalry, which is at half strength.
The Consular Light Division and the Senate Right Light Division engage in a ranged duel, with no advantage to either side. However, the lone Consular Italian skirmisher tasked to follow the cavalry comes under withering fire in this duel and retires.
Consular feedback for Turn 3
You advance on the Senate Light Cavalry division. As you ride, you can see a great melee break out between the two rival Battle Divisions. You notice that the Senate Reserve Division is being brought up, but it seems to split up and divide into three directions – forward, left and right. But then you must turn your attention to your charge. You advance perilously close to the Senate Light Division. Thankfully, their attention is focussed on your Light Division. They drive off the Italian skirmishers you had tasked to accompany you, but your cavalry escapes the many slingers and javelinmen unscathed.
You lead your Command Division in a charge against the Senate Light Cavalry division, your own Reserve Cavalry Division coming up in support. The Senate heavy cavalry counter-charge. There is a vicious melee. You easily break the Senate light cavalry but their heavy cavalry is another matter. You see Appius himself hacking away at your men, while you are aghast at the prowess of the Senate mercenary Sarmatian cavalry. Your son’s Praetoria are overwhelmed and break, fighting to the death. The equites are mauled by the Sarmatians, until only a few brave souls remain guarding the eagle. But with your Reserve Cavalry Division charging up in support, you have numbers on your side and gradually the Senate horsemen fall. Soon only Appius remains with a few of his bodyguard. You catch the young man’s eyes: he salutes you, then tears off from the fight pursued by your vengeful Praetoria. He has a fine mount and manages to make it to the safety of unit of triarii before you can catch him.
Your men are tired, but victorious. But you – you are devastated; your adopted son lies dead and broken on the ground. You have lost your equites and your son’s Praetoria. You still have your own bodyguard at full strength (its losses being made up by the survivors of your son’s escort) but your Reserve Cavalry division (the Galatians and Italians) are at half-strength.
It is midday. You look around – there is dust and noise everywhere. The two Battle Divisions appear still to be locked in a melee. The Reserve Division appears to have turned the enemy’s flank but it also still tied down in bitter fighting. You have no contact with your Gallic light cavalry.
You must now give your orders. The only units you can freely move (ie are not locked in melee) are:
(1) Your Cavalry Division, which now includes your own escort
(2) Your Light Division
Senate Feedback for Turn 3
You commit your reserves. The two Thracians join the Second Battle Division (the hastati). The two Principes join the Battle Division on its right flank. The rest of the Reserve Division marches to the left flank. You yourself ride to join your Heavy Cavalry Division.
You order the Battle Division to straighten its line and charge the enemy Battle Division. You commit your Second Battle Division in support. You notice the Consular Reserve Division moving at the double on your right flank and the Consular cavalry advancing on your Light Cavalry Division.
You ready your Heavy Cavalry for a counter-charge. There is a vicious melee. Your Thracian light cavalry break easily. But your own charge does terrible damage to the Consular Command Division. You see Manius himself hacking away at your men. Lucullus’s Praetoria are overwhelmed and your tribune falls, fighting bravely. Eventually the superior numbers of enemy cavalry – the Galatians and the Italians – overwhelm your brave Sarmatians and Praetoria. You see Manius watching you intently – you salute him and then reign your horse hell for leather towards your lines. You have a fine mount and manage to make it to the safety of unit of triarii before your pursuers can catch you. Only two of your bodyguard make it back with you. Your two cavalry divisions are no more.
There you meet a flushed Numerius. He has destroyed a unit of Gallic cavalry that broke into the rear of your right flank, butchering many of your slingers. But the situation is critical. All along the front, fighting is bitter. Your Second Battle Division has been pressing ineffectually against the front line. There is no space for them to come into contact with the enemy and they cannot throw pila into such a confused melee.
On the right, the situation is desperate. The Consular Reserve Division has engulfed your principes, almost surrounding them completely. Your skirmishers on the right are providing some support and the principes still fight on but it is clear they will eventually be slaughtered to a man. There is no sign of your horse archers or any more enemy cavalry on the right.
On the left, your skirmishers have been engaging the enemy skirmishers in a largely inconclusive ranged duel. But now the enemy are joined by a victorious Manius, who leads a full escort and two half strength units of auxiliary heavy cavalry (Galatians and Italians).
You must now give orders. The only units you can contact that can freely move (ie are not locked in melee) are:
(1) the Second Battle Division
(2) the Reserve Division – made up of the skirmishers on the right and your two triarii, one of which is locked in melee.
(3) Numerius’s escort (you must also identify where you personally will stand, but your own Praetoria are no longer a combat unit)
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