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  1. #2
    Member Member Brighdaasa's Avatar
    Join Date
    Jan 2003
    Location
    Belgium
    Posts
    168

    Default Re: i'm making a trait editor

    update: i finished my first (and incomplete) version of the traits editor

    what's in:
    * load a traits text file
    * edit any values of the traits, changes will be remembered when you select another trait or trait level
    * save, save as

    what's not in:
    *loading and changing triggers
    *adding new traits or trait levels
    *linking the traits file with the traits descriptions file
    *trait consistency checks: you are responsible for not assinging the wrong traits to the wrong character class for example (like good commander for merchants and the like)
    *numerical value & range checks: enter numbers where required, your game will crash if you don't


    i haven't tried running a mod with my new file, but loading and saving the original makes for 100% match, down to the last space, so i don't see why it wouldn't run

    any suggestions, bugs, additions missing in my to-do list: let me know here or at lightning400@hotmail.com, but use a fitting subject, or your email will disappear with the spam

    i know it's incomplete yet, but editing traits should be fully functional

    i hosted it on rapidshare, be my guest to host it yourself

    Trait Editor
    Last edited by Brighdaasa; 12-10-2006 at 14:04.

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