update: i finished my first (and incomplete) version of the traits editor
what's in:
* load a traits text file
* edit any values of the traits, changes will be remembered when you select another trait or trait level
* save, save as
what's not in:
*loading and changing triggers
*adding new traits or trait levels
*linking the traits file with the traits descriptions file
*trait consistency checks: you are responsible for not assinging the wrong traits to the wrong character class for example (like good commander for merchants and the like)
*numerical value & range checks: enter numbers where required, your game will crash if you don't
i haven't tried running a mod with my new file, but loading and saving the original makes for 100% match, down to the last space, so i don't see why it wouldn't run
any suggestions, bugs, additions missing in my to-do list: let me know here or at lightning400@hotmail.com, but use a fitting subject, or your email will disappear with the spam
i know it's incomplete yet, but editing traits should be fully functional
i hosted it on rapidshare, be my guest to host it yourself
Trait Editor
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