Right. One lesson I learned is to be patient and take the walls first. You do this by:Originally Posted by Gazius
(1) using ladders or towers to get up on top of the wall (top = the narrow flat space where the enemy archers sometimes stand. In game, you'll know your cursor is on that area when it changes from a yellow X to a green arrow.)
If you have a unit on the wall, just move them past (and through) the tower or gateway. As they pass through it, they will capture the towere or gateway. A small information sheet should appear on your screen telling you that your troops have captured it.
(2) If you break open the gate, but don't have any ladders or towers, highlight your unit (click on it) and then, as if you were going to move them, click on the narrow ledge at the top of the wall. Again, watch for the gold X (meaning you can't move) v. the green arrow (or whatever it is). After you click on the wall, your troops will move to the closest entry (a black doorway in the wall somewhere) and then disappear. Supposedly, they are climbing the steps. Oddly enough, they are taking no casulties. When they reappear, the gateway or tower will be taken. And you'll get another note.
(3) Strategy: I assume you've learned that it's pretty foolhardy to try to take a city with stone or higher walls by just breaking open the doors. Before you take a city with stone walls or higher, you might want to buy some ladders or towers.
Ladders are fairly cheap and if you position them correctly, as effective (even more so, in some cases) than towers. Why? Because troops get up them faster. For example, if you aim your ladders for a spot on the wall between the gateway and a tower (remember, towers shoot arrows, too), you may draw some fire, but not as much. As soon as one member of your unit is on the wall, he can start for the tower or the gate. Only one member of the unit has to enter the tower to capture it (a huge AI design flaw--and you don't loose any men capturing a tower or wall, either).
You can also build wooden assualt towers. They're expensive (and much slower) that ladders. And the men behind the tower still get shot at. I find them barely useful and I never buy more than one tower per attack.
Once you're on the walls, keep a unit up there, moving ahead of your army, capturing other towers/gateways as they go, until---if necessary, they circle the walls. On a city like Athens, I usually try to get two units of skirmishers up on the wall, each heading a different direction, just to make sure my men are safe.
I hope this helps.
Spidey
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