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Thread: What will be in the new patch?

  1. #1
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default What will be in the new patch?

    I've heard quite a few posts from EB members on what will be in the new patch, so I decided to compile what I've heard. Can someone verify what likely will and won't be in the new patch?

    Here is what I've heard from EB members:

    #1 More units for the Sabaeans (and possibly more Lusotannan units?)
    #2 All unit cards completed
    #3 Lusotannan Generals and Standard Bearer (perhaps 0.82?)
    #4 Text file change to fix the overwrite problem
    #6 Prom's graphics (cities and ports, plus others?)
    #7 Baktrian Hippeis model fix

    I guess that is all I can remember.... Is any of this correct?

    And will the patches come out fast similar to rate they were released after 0.72, or they will take longer?

    Thanks for any and all information.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  2. #2

    Default Re: What will be in the new patch?

    I don't know if we've gotten prom's cities to work again yet. I think the others are correct though.

    Lots of start army changes for Hellenic faction and rebel cities. Armies of nubians in kush, more arabs in arabia, etc. Maks in a more precarious start situation. Spartans and kretan archers accompanying Areus.

  3. #3

    Default Re: What will be in the new patch?

    Will there be be some level of stone walls for the Aedui/Arverni in the next patch? And will they be able to build more advanced roads too?

    I thought some EB members said this would be in 0.8 but so far I'm only able to build dirt roads and basic wooden walls in my Aedui campaign.

  4. #4
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: What will be in the new patch?

    There is a planned bugfix patch coming hopefully very soon which should primarily fix UI and any outright CTD issues, to my understanding. After that, hopefully within a month or two, there will be a patch that actually deals with gameplay and balance issues, reforms, scripting, and anything which isn't working the way we want it to.

    Note that, as with all patch dates, you should take it with a grain of salt. We originally thought 0.8 would be out by the end of March. ~:p

  5. #5

    Default Re: What will be in the new patch?

    You should get paved roads for aedui and arverni if you have a building_present_min_level market forum in the province, unless 1.5 has messed up that conditional. Let us know if you get them then or not. They do not have the ability to build those nice stone walls. You say "some level of stone walls", but there is either a wooden wall or a fine stone one that you would not have ever seen in a celtic town. We have someone who is trying to work on something else for them, but we don't have it at this point.

  6. #6

    Default Re: What will be in the new patch?

    Quote Originally Posted by blacksnail
    There is a planned bugfix patch coming hopefully very soon which should primarily fix UI and any outright CTD issues, to my understanding. After that, hopefully within a month or two, there will be a patch that actually deals with gameplay and balance issues, reforms, scripting, and anything which isn't working the way we want it to.

    Note that, as with all patch dates, you should take it with a grain of salt. We originally thought 0.8 would be out by the end of March. ~:p
    I think that i a Quick bugfix should have the priority. I hope it will be released in few weeks. For the bug test Oleo has found a fix (https://forums.totalwar.org/vb/showthread.php?t=74379), so i think that can be integrated in the future quick bug fix

  7. #7

    Default Re: What will be in the new patch?

    when? is there an approximate date for release of a new patch at all?

  8. #8
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: What will be in the new patch?

    "Hopefully very soon" is all I know. I'm sure it will be announced when it's forthcoming.

  9. #9
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: What will be in the new patch?

    Quote Originally Posted by fallen851
    I've heard quite a few posts from EB members on what will be in the new patch, so I decided to compile what I've heard. Can someone verify what likely will and won't be in the new patch?
    There will be two patches coming in a relatively short time. One in a few days, another maybe within a month.

    Quote Originally Posted by fallen851
    #1 More units for the Sabaeans (and possibly more Lusotannan units?)
    More Sabeans and Lusotannan in 0.81? No, but in 0.82, yes.

    Quote Originally Posted by fallen851
    #2 All unit cards completed
    Not possible since we have placeholders, and what is the use of UIs for placeholders? As for the rest, all completed units will have UIs.

    Quote Originally Posted by fallen851
    #3 Lusotannan Generals and Standard Bearer (perhaps 0.82?)
    Not on the next patch, but on the one after that - 0.82.

    Quote Originally Posted by fallen851
    #4 Text file change to fix the overwrite problem
    Yes, for 0.81.

    Quote Originally Posted by fallen851
    #6 Prom's graphics (cities and ports, plus others?)
    Yes, for 0.82.

    Quote Originally Posted by fallen851
    #7 Baktrian Hippeis model fix
    Yes, for 0.81.

    Quote Originally Posted by fallen851
    And will the patches come out fast similar to rate they were released after 0.72, or they will take longer?
    Probably faster. Not for certain though.

  10. #10
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: What will be in the new patch?

    Thanks, now could someone let us know what is going on with the night battles? There is a thread open about it.

    Thanks again.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  11. #11
    Resident Pessimist Member Dooz's Avatar
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    Default Re: What will be in the new patch?

    Do you think, based on what you've changed so far and know you will, that the patch will be savegame compatible Aymar?

  12. #12

    Default Re: What will be in the new patch?

    Aymar has stated that it will not.


    You like EB? Buy CA games.

  13. #13
    Resident Pessimist Member Dooz's Avatar
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    Default Re: What will be in the new patch?

    Darn. I'll probably still see my Carthy campaign through to the next patch which was said will probably be out in around a month. Unless of course patch hype sucks me in and the additions are so grand I can't help but start a new campaign.

  14. #14
    Member Member Dumbass's Avatar
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    Default Re: What will be in the new patch?

    Are saves compatible with 0.81?

  15. #15
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: What will be in the new patch?

    Check two posts above you.
    Cogita tute


  16. #16

    Post Re: What will be in the new patch?

    Quote Originally Posted by blacksnail
    There is a planned bugfix patch coming hopefully very soon which should primarily fix UI and any outright CTD issues...
    What CTD issues? There are no CTDs! EB would look like a vanilla game should it not have any peasant unit cards.

  17. #17
    Resident Pessimist Member Dooz's Avatar
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    Default Re: What will be in the new patch?

    To be fair, there have been some CTD reports in the bugs forum. I had one yesterday that might be the reinforcement bug we've come to know and hate. Can't be sure though. But other than that, the build has been remarkably stable.

  18. #18
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: What will be in the new patch?

    Quote Originally Posted by Avlvs Libvrnivs Britannicvs Maximvs
    What CTD issues? There are no CTDs! EB would look like a vanilla game should it not have any peasant unit cards.
    The amount of CTDs in 0.80 compared to previous version is indeed small, but every now and then you hear about something. The standing stone thing is a big deal, as mentioned in another thread.

    Nevertheless, I'm glad to hear it has been smooth conquering for you!

  19. #19
    Member Member Thaatu's Avatar
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    Default Re: What will be in the new patch?

    About hellenic armies:

    I've always wanted to play Seleukids, but I have been put off by them having no standing armies in the beginning of the game. I'm glad it's going to be fixed.


    Would the "last moves of Pyrrhus" go something like this ingame?

    1 turn - Pyrrhus and Ptolemaios move via fleet to siege Sparta.
    AI turn - Areus attacks Pyrrhus, Pyrrhus retreats. (Or maybe fight the battle, loosing Ptolemaios and taking losses before retreating.)

    2 turn - Pyrrhus attacks Korinthos with a spy opening the gates (isn't Argos in the same province?), and Antigonos' army joins the battle as reinforcements. Pyrrhus dies.

    It would be nice to recreate it, though AI is a little unpredictable. Sorry for being off topic...

  20. #20

    Default Re: What will be in the new patch?

    I believe Pyrrhos brought his armies from Taras as soon as 272 started and then together they boarded the ships and, with the aid of the Aitolians (which we cannot replicate in game) they sailed around to the Peloponnese and disembarked there. Now, by the time you do that, Areus will have arrived in Sparta, which is something else that we really have problems with - we started him on Crete, but he *always* got trapped there, without ships, without enough men to take Crete, and it always crippled the KH faction, so we moved him to the southeastern lakonian coast. With these reasons for our decisions, it will be really difficult to get Pyrrhos there and recreate the battle as it happened.

  21. #21

    Default Re: What will be in the new patch?

    i was wondering if you guys were planning on adding some units to train in northern/central italy. i recenty took arretium/rome/capua in my aedui campaign, but so far it seems that only capua has anything to train.

    mind you i only have the second level home and foreign MIC's visable right now so I cant see if theres really nothing at all down the buildings tree. i did however look in the export_buildings.txt file and couldent see anything in there, though i may of misinterpreted it.

    just seems a bit of a shame since they have so much manpower there.

  22. #22
    "Aye, there's the rub" Member PSYCHO V's Avatar
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    Default Re: What will be in the new patch?

    Quote Originally Posted by Dram
    i was wondering if you guys were planning on adding some units to train in northern/central italy. i recenty took arretium/rome/capua in my aedui campaign, but so far it seems that only capua has anything to train.
    .
    Yes. Currently the recruitment for the Gauls is far from ideal. We are working on getting this rectified post haste.

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  23. #23

    Default Re: What will be in the new patch?

    Nobody missed the hellenic standard bearers? They'll be in the 0.81 patch by the way.

  24. #24

    Default Re: What will be in the new patch?

    I think is urgent to release a patch fast to fix the economics !!!!!!
    It only involves to change mines , population grow and some other aspects. t to make money slower

    Economy in version 0.74 was fine, try to have -+ the same values with next patch, u can make economy slighty better in 8.1 , but at the moment moneyis too easy i think.
    In my view eb 0.74 was very challenge and harder , now its kinda too easy......
    Last edited by Dr Jacob; 12-11-2006 at 04:35.

  25. #25

    Default Re: What will be in the new patch?

    I must agree with Jacob, the economic aspect of the game seems much easier now than it was with 0.74.

    After playing +-10 years as Romani (VH-M), I already have 3,5 full stacks in the field and i'm still gaining +-15k mnai every turn...

    I liked it better in 0.74 when you could afford less armies, causing the game to be slower paced and harder overal. The enemy had more time to built up its forces and thus you had to fight more, stronger and bigger armies. In 0.80 I don't feel there is much opposition, it's like fighting a blitzkreig.

    So I think it would be a good idea to revise the economic system, so that the gamespeed is a bit tuned down and the campaign more challenging.

  26. #26
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: What will be in the new patch?

    Personally, I like having a bit more money, as it is now. I feel like I stand a chance against the rebels.


  27. #27
    EBII Council Senior Member Kull's Avatar
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    Default Re: What will be in the new patch?

    One of the things you'll notice is that complaints about a "too easy" economy are coming from people playing the major factions like Rome, Carthage, and most of the Greeks. So the concern is to do something without crippling the already-hard-to-play factions like Casse, Saka, Sauromatae, and Hayasdan (among others).
    "Numidia Delenda Est!"

  28. #28

    Default Re: What will be in the new patch?

    Which could be achieved by lowering the upkeep costs of units that are present frome the start? Or, boosting the management abilities of starting generals? Or scripting less rebels for the human player in the near vicinity of their starting provinces? - Which wouldn't mess up your AI campaign balancement, yet give the humans their much needed initial support.

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  29. #29
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: What will be in the new patch?

    Those are all completely valid, Tellos - unfortunately they are far beyond the scope of a quick bug-fix patch. We are summarily reducing some resource values for 0.81 to get money closer to 0.74, but a hard re-examination of the economics will have to wait for 0.82.

  30. #30
    Member Member Puupertti Ruma's Avatar
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    Default Re: What will be in the new patch?

    Quote Originally Posted by Kull
    One of the things you'll notice is that complaints about a "too easy" economy are coming from people playing the major factions like Rome, Carthage, and most of the Greeks. So the concern is to do something without crippling the already-hard-to-play factions like Casse, Saka, Sauromatae, and Hayasdan (among others).
    I have played for a while with the Lusotannan and got ridiculous amounts of mnai from my mines. I've conquered the western Iberia so I have 6 towns and all of them have mines. I have about 2½ stacks of mostly medium strength units; caetranann, caetratii, gestikapoinan and like, but bunch of scutarii and cavalry as well. Still, I have income of about 5-8000 mnai IIRC. Isn't that a lot? I've been having a hard time to think what to do with all that money.
    Call me Ruma. Puupertti Ruma.

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