Results 1 to 30 of 38

Thread: What will be in the new patch?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: What will be in the new patch?

    About hellenic armies:

    I've always wanted to play Seleukids, but I have been put off by them having no standing armies in the beginning of the game. I'm glad it's going to be fixed.


    Would the "last moves of Pyrrhus" go something like this ingame?

    1 turn - Pyrrhus and Ptolemaios move via fleet to siege Sparta.
    AI turn - Areus attacks Pyrrhus, Pyrrhus retreats. (Or maybe fight the battle, loosing Ptolemaios and taking losses before retreating.)

    2 turn - Pyrrhus attacks Korinthos with a spy opening the gates (isn't Argos in the same province?), and Antigonos' army joins the battle as reinforcements. Pyrrhus dies.

    It would be nice to recreate it, though AI is a little unpredictable. Sorry for being off topic...

  2. #2

    Default Re: What will be in the new patch?

    I believe Pyrrhos brought his armies from Taras as soon as 272 started and then together they boarded the ships and, with the aid of the Aitolians (which we cannot replicate in game) they sailed around to the Peloponnese and disembarked there. Now, by the time you do that, Areus will have arrived in Sparta, which is something else that we really have problems with - we started him on Crete, but he *always* got trapped there, without ships, without enough men to take Crete, and it always crippled the KH faction, so we moved him to the southeastern lakonian coast. With these reasons for our decisions, it will be really difficult to get Pyrrhos there and recreate the battle as it happened.

  3. #3

    Default Re: What will be in the new patch?

    i was wondering if you guys were planning on adding some units to train in northern/central italy. i recenty took arretium/rome/capua in my aedui campaign, but so far it seems that only capua has anything to train.

    mind you i only have the second level home and foreign MIC's visable right now so I cant see if theres really nothing at all down the buildings tree. i did however look in the export_buildings.txt file and couldent see anything in there, though i may of misinterpreted it.

    just seems a bit of a shame since they have so much manpower there.

  4. #4
    "Aye, there's the rub" Member PSYCHO V's Avatar
    Join Date
    Aug 2004
    Location
    Australia
    Posts
    3,071

    Default Re: What will be in the new patch?

    Quote Originally Posted by Dram
    i was wondering if you guys were planning on adding some units to train in northern/central italy. i recenty took arretium/rome/capua in my aedui campaign, but so far it seems that only capua has anything to train.
    .
    Yes. Currently the recruitment for the Gauls is far from ideal. We are working on getting this rectified post haste.

    my2bob
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  5. #5

    Default Re: What will be in the new patch?

    Nobody missed the hellenic standard bearers? They'll be in the 0.81 patch by the way.

  6. #6

    Default Re: What will be in the new patch?

    I think is urgent to release a patch fast to fix the economics !!!!!!
    It only involves to change mines , population grow and some other aspects. t to make money slower

    Economy in version 0.74 was fine, try to have -+ the same values with next patch, u can make economy slighty better in 8.1 , but at the moment moneyis too easy i think.
    In my view eb 0.74 was very challenge and harder , now its kinda too easy......
    Last edited by Dr Jacob; 12-11-2006 at 04:35.

  7. #7

    Default Re: What will be in the new patch?

    I must agree with Jacob, the economic aspect of the game seems much easier now than it was with 0.74.

    After playing +-10 years as Romani (VH-M), I already have 3,5 full stacks in the field and i'm still gaining +-15k mnai every turn...

    I liked it better in 0.74 when you could afford less armies, causing the game to be slower paced and harder overal. The enemy had more time to built up its forces and thus you had to fight more, stronger and bigger armies. In 0.80 I don't feel there is much opposition, it's like fighting a blitzkreig.

    So I think it would be a good idea to revise the economic system, so that the gamespeed is a bit tuned down and the campaign more challenging.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO