Maybe a good way to deal with this would be to:Originally Posted by Kull
- generally tweak down income as intended
- consider that gallic and nomadic factions (i.e. most of the weak ones) do not really have to "pay" their soldiers the way Greeks, Romans and Carthies have to => lower upkeep for these factions-specific units. It would be, IMO, good both for gameplay and for realism.
This way, factions such as Gallic nations would have a low budget, which makes sense, but still the ability to field respectable armies. Note also that it would make relative price of buildings, compared to units, higher for nomad and Gallic factions. Which again makes senseA gallic King, I guess, was spending less money on public baths, statues and theatres than a Greek king was... And similarly it would increase the relative price of non-faction-specific units (such as mercs). Which also makes sense
: how many Greek mercs did fight for Sweboz or Arverni? Very few I think...
Now this is just a suggestion from someone who does not know all the mechanics in place behind the scene, so I'm aware it may be totally irrelevant... just sharing my thoughts on this issue.
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