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  1. #1

    Default Unit Inconsistencies

    Ive noticed while playing as the Casse, that the descriptions and the stats dont neccessarily match up. One of them ( i think it may have been the early shortswordsmen) had in the description that they lacked javeilins or ranged weapons and were therefore vulnerable at range. However in his stats he had a missile attack score of 10.

    So, when i come up to these inconsistencies, should i trust the description or the stats?
    Last edited by Rabbit; 12-09-2006 at 18:22.

  2. #2

    Default Re: Unit Inconsistencies

    trust the stats, they reflect what is in the unit.txt file that determines their combat attributes.

    on an related note, i was wondering if the Massilian Medium Infantry are supposed to have only 60 men (on large setting). just seems a bit odd since they are nothing special combat wise and they have quite a high upkeep per person. other units which are of comparable strength generally have 80 to 100 men, for example, the greek outrunner hoplites are very similar and have 100.

    edit- they also take 2 turns to create.
    Last edited by Dram; 12-09-2006 at 21:26.

  3. #3

    Default Re: Unit Inconsistencies

    I've also noticed some inconsistencies here and there while playing the Romans:

    South Gallic Mercenary Spearmen actually carry swords
    South Gallic Mercenary Light Cavalry have a Charge Bonus of 1, while their faction counterparts have 25+

    Numidian Skirmishers have a Charge Bonus of 15, while most other infantry unit I've seen so far have a bonus of 1
    Misthophoroi Hoplitai also have a higher charge bonus for no apparent reason, though I can't remember what it is

    I'm only assuming because of the pattern I've seen so far that all infantry are supposed to have a charge bonus of 1 ... is this true? I expected that the infantry of factions described as "ferocious," such as Celts, etc., would have a higher charge bonus than other units.

    As a general note, I would like to comment that EB 0.8 rocks my world. I was skeptical, as playing .74 was too bug-riddled for me, but was very, very pleased to see the results of all of the EB team's hard work! It is appreciated!

  4. #4
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Unit Inconsistencies

    As far as I can tell, perhaps only three people are capable of understanding the oddities of the EB EDU text, and that is Qwerty, Tk, and God himself.

    All others must trust on blind faith that the system is working.

    I think I've spent maybe four hours looking through it... I'll post some of my concerns later.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  5. #5
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Unit Inconsistencies

    There are some errors in the stats, some had to be done quite fast and it's an enormous amoutn of stats he had to do. I think TK did a splendid job, only a few of the more than 300 units (or are there even a lot more!?) have some error. Also some or all of them might be fixed in 0.81. Not sure tough. And otherwise they will be in 0.82. However if you might find some oddities or stuff. Keep posting them perhaps they haven't been noticed yet.

  6. #6
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Unit Inconsistencies

    Quote Originally Posted by fallen851
    As far as I can tell, perhaps only three people are capable of understanding the oddities of the EB EDU text, and that is Qwerty, Tk, and God himself.

    All others must trust on blind faith that the system is working.

    I think I've spent maybe four hours looking through it... I'll post some of my concerns later.
    Good to know you'll report the problems. This is an open beta, with inconsistencies in a mod so large it's easy for developers to lose track of them and that players may notice so they can be fixed.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  7. #7
    Member Member Puupertti Ruma's Avatar
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    Default Re: Unit Inconsistencies

    I've been wondering about the Lusotannan factional units, especially the Lusotannan specific Caetranann versus the iberian Caetrati. What I find odd, is that the Lusotannan Caetranann is stats wise worse than Caetrati at all aspects. Smaller attack, smaller missile attack and smaller defence ratio. This might be intentional but two things are bugging me a lot more: First, Lusitanian Caetranann have shield value of 2 and Iberian Caetrati have 3. Weird, because they use the exact same shield and also because gestikapoinan and scutarii have shieldvalues of 3. Second, in Lusitanian Caetrannan description it is stated that their skirmishing ability is even more enhanced than Iberian Caetratis, but Lusotannans have normal stamina, while Iberian have good stamina (or great, can't remember for sure). Weird because skirmishing is all about stamina, isn't it? So is this intentional or an accident?

    Also, as a side note, I'd like to see skirmish mode enabled for my Caetrati and Caetrannan, so if I wan't to use them as skirmishers I could without microing them like crazy.
    Call me Ruma. Puupertti Ruma.

  8. #8
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit Inconsistencies

    Quote Originally Posted by Hephaistion
    I've also noticed some inconsistencies here and there while playing the Romans:
    Sometimes errors slips through...

    Quote Originally Posted by Hephaistion
    South Gallic Mercenary Spearmen actually carry swords
    South Gallic Mercenary Light Cavalry have a Charge Bonus of 1, while their faction counterparts have 25+
    Corrected.

    Quote Originally Posted by Hephaistion
    Numidian Skirmishers have a Charge Bonus of 15, while most other infantry unit I've seen so far have a bonus of 1
    Corrected.

    Quote Originally Posted by Hephaistion
    Misthophoroi Hoplitai also have a higher charge bonus for no apparent reason, though I can't remember what it is
    Corrected.

    Quote Originally Posted by Hephaistion
    I'm only assuming because of the pattern I've seen so far that all infantry are supposed to have a charge bonus of 1 ... is this true? I expected that the infantry of factions described as "ferocious," such as Celts, etc., would have a higher charge bonus than other units.
    Yes, true. Some unis should have a higher bonus charge.

    Quote Originally Posted by Hephaistion
    As a general note, I would like to comment that EB 0.8 rocks my world. I was skeptical, as playing .74 was too bug-riddled for me, but was very, very pleased to see the results of all of the EB team's hard work! It is appreciated!
    Thank you.

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