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  1. #1

    Default Re: Adding Provinces/Regions

    descr_rebel_factions has the list of rebel sub groups, just names and army builds. descr_regions ties what rebels to what regions.

    Rebel Generals are just like Faction generals, except they have the sub_faction faction before their name. Faction captains are just like rebel generals except they do not have the sub_faction in front of them. Should be examples of everything already in descr_strat. El Cid is a rebel general in vanilla descr_strat.

    There might be more, but as long as slave is an owning faction in EDU, the unit can be used by rebels.

    Nem

  2. #2
    Member Member Malachus's Avatar
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    Default Re: Adding Provinces/Regions

    Do you guys have a guide from where to start if I want to add in an island province (Malta). I followed all of Merlin's instructions step by step, and I can't get it to work. I don't know if I'm not editing other files that I should be or if I'm placing the edited files in the wrong place.

    Any help would be greatly appreciated.

  3. #3
    Member Member ezekiel6's Avatar
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    Default Re: Adding Provinces/Regions

    Thanks for putting a how to up on adding a region. I have a couple of questions as I can't seem to get this to work. I have followed your example to the letter. The only difference is that I used Photoshop to edit the map as a .TGA instead of converting it to a .BMP. Firstly is the "map.tga" you mention the map_regions.tga? I just want to make sure I am editing the right map. Secondly the markers for settlement location and port location, will this cause a ctd if they are not put in or are put in a bad location on the map? I have followed your example and can't understand why I keep getting ctds when I try to start a grand campaign.

    Cheers.

  4. #4
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Adding Provinces/Regions

    If you're doing everything correctly, it is probably a type-o somewhere in the code. That is usually my problem. Check the log for any script errors. Those are usually helpful for pointing your to the problem.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  5. #5
    Member Member ezekiel6's Avatar
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    Default Re: Adding Provinces/Regions

    I'm stumped. It's not the spelling, I openend and checked all the files you edit. The log? is that in the logs folder? There's nothing in there. Would it have anything to do with the txt.strings.bin file? This might be a case of starting all over again.

    Cheers.

  6. #6
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Adding Provinces/Regions

    hmmm...yes. every time you alter the map, you have to delete map.rwm from the base folder and, depending on what else you have changed, some of those txt.strings.bin files that appear in the text folder. If you have only added a region or changed a name, you should delete imperial_campaign_regions_and_settlement_names.txt.strings.bin

    DO NOT delete imperial_campaign_regions_and_settlement_names.txt

    Edit: the log is a text file in the main M2TW folder called "system.log.txt"
    Last edited by Lord Condormanius; 12-14-2006 at 02:13.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  7. #7
    Member Member ezekiel6's Avatar
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    Default Re: Adding Provinces/Regions

    Well, I created a new mod with MedMod going through the process again, this time a little slower, and only making one new province instead of two. Success! The only thing different apart from one less province is the way I handle editing the map, so I can only assume that was the problem. I'm going to go back to the original mod now and going to redo the map see if I can get it working. Cheers for your help.

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