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Thread: Lands to Conquer v1.1 released!

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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Lands to Conquer v1.1 released!

    I've set the game to timescale 1.00 and removed the show_date_as_turns line from it.

  2. #2

    Default Re: Lands to Conquer v1.1 released!

    could you explain in a little detail why you gave the varangian guard such a high attack stat?

  3. #3

    Default Re: Lands to Conquer v1.1 released!

    Lusted would you put a landbridge from england->france in next update?
    I've always noticed england is a too safe place , cuz ai don't assault it by sea...
    And once, in one of my campaign, scots conquered all england but didn't expand more going to france.

    I think a landlink would fix it :)

  4. #4
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Lands to Conquer v1.1 released!

    could you explain in a little detail why you gave the varangian guard such a high attack stat?
    Because they havea slow attack animation, so even though they have such high stats they are equal/lose slightly against JHI. Stats in M2Tw are very misleading, the attack spped of animations seems much more important that actual stats.

  5. #5

    Default Re: Lands to Conquer v1.1 released!

    Quote Originally Posted by Lusted
    Stats in M2Tw are very misleading,.
    Yup, you have to physically test things on the battlefield other than just digest the stats.

  6. #6
    lurker Member JR-'s Avatar
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    Default Re: Lands to Conquer v1.1 released!

    Hi Lusted,

    The main draw of your mod, over and above all the useful tweaks and fixes, is the change to one year per turn from two.

    reading this thread:
    https://forums.totalwar.org/vb/showthread.php?t=71564

    I am curious what other changes you have made to ensure that the flow of the game is not drastically altered from its semi-historical basis and game balance generally?

    eg. have you increased build times?
    have you slowed population growth?
    etc

    regards

    Peegee Tips

  7. #7
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Lands to Conquer v1.1 released!

    Yes i have increased building construction times. 1.2 will feature tweaks to population growth, and increased popluation requirements for each level of settlement.

  8. #8

    Default Re: Lands to Conquer v1.1 released!

    Quote Originally Posted by Lusted
    Because they havea slow attack animation, so even though they have such high stats they are equal/lose slightly against JHI. Stats in M2Tw are very misleading, the attack spped of animations seems much more important that actual stats.
    so did you keep their original aniamtion or have you changed that too?

  9. #9
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Lands to Conquer v1.1 released!

    For which unit? i've had to change it for the units with the 2 handed bug, and only those units.

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