I have to agree with Carl.
Most of the issues that have been posted have little to do with the sheer staying power of the Longbowman and the all out shooting match between two Missile Units, but with actual rate of arrow loosing and killrate of the arrows for the Game play against Any Unit. Other threads in the .org and .com have gone to extensive lengths to discuss the historical aspects of both Crossbow and Longbow on their lethality on the historical Battlefield, which has been great
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I know that the Longbowmen should be lesser armed ie minimal chainmail etc, But that's not their use. These chaps are highly trained missile units only. So IMO they should have even quicker reload times and more lethality, even if it's just a tad. That's just what I want for the Game otherwise the English ATM (prior Patch) don't really have that much going for them.
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