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Thread: No units

  1. #1

    Default No units

    I am playing Epiros and have conquered Arpi, instaled an 2. typ of goverment, have my faction MIC (cost 3000 mnai) but can´t recrute there anything

  2. #2
    fancy assault unit Member blank's Avatar
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    Default Re: No units

    Yeah it's a known bug you can't recruit in some cities. They will fix that in a future patch though
    Quote Originally Posted by Skullheadhq View Post
    Now I can even store my dick in EB underwear

  3. #3

    Default Re: No units

    Wow where is my post?
    You can recruit semnites in this province. But they are Regional troops so you will need to build Regional MIC and not faction mic. Gov 4 would be the best choice if you want to recruit units in that province.
    Mic Level 2 and Mic Level 4 have Semnites units avaible.

  4. #4

    Default Re: No units

    I didn't say I can't recruit nothing, but I have can't recruit my faction units. Whitch shoud be posible whit 2. goverment type, and faction MIC's

  5. #5
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: No units

    No, it shoudn't. If you mean units like Pezhetairoi and Peltastai, those were always drawn from Hellenistic populations.
    I'm not sure where Arpi is (southern Italy I guess, if LorDBulA meant samnites), but you can't recruit Pezhetairoi and Peltastai in Patavium for example, despite the fact that you can build a level 2 government there, because the inhabitants are Celtic.

    The availability of a type II government only indicates that your faction would historically have been able to expand here and keep a tight grip on the province.

  6. #6

    Default Re: No units

    The MIC descriptions need to be made more clear as to what units can be recuited and when
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  7. #7

    Default Re: No units

    Agree whit mcantu, or an guid, should be created.

    I think units like Akontistai, Sphendonetai, Taxeis Hoplitai or Toxotai, should by recrutaibel eaven in farer parts, because, i dont think there were any diference betwean a poor greek or a poor nongreek citizen. I mean cheep units, which were created from the botom class.
    Im not an expert in this, so i might be wrong, its my opinion.
    And I think that the 2. goverment should be available in provinces, where the fraction could export it's culture.
    Last edited by Ower; 12-15-2006 at 17:01.

  8. #8
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: No units

    Quote Originally Posted by mcantu
    The MIC descriptions need to be made more clear as to what units can be recuited and when
    It is impossible to list all possible recruitment areas in the MIC description. As it should say in the MIC description right now in the STRATEGY section or below, if you right click on a MIC before building it and see no available units, it is probably not worth your time building it. This is about the only advice we can provide at this stage in the game until we can get some more units spread around. We still have more than 150 units planned for the game, so it'll happen - just not immediately.

  9. #9
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: No units

    Quote Originally Posted by blacksnail
    ...if you right click on a MIC before building it and see no available units, it is probably not worth your time building it...
    The problem is that some places have things on the second tier, but not the first, so you are never sure is something will be available.

    Quote Originally Posted by Ower
    Agree whit mcantu, or an guid, should be created...
    In this thread: https://forums.totalwar.org/vb/showthread.php?t=75090 (scroll down to the map picture), they say they will release a semi-guide to recruitment quantity for each faction.


  10. #10
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: No units

    Quote Originally Posted by MarcusAureliusAntoninus
    The problem is that some places have things on the second tier, but not the first, so you are never sure is something will be available.
    Correct, that's a known problem. For 0.82 it is my goal to ensure this does not happen - if you can build a MIC, there will be troops in it.

  11. #11

    Default Re: No units

    Quote Originally Posted by blacksnail
    Correct, that's a known problem. For 0.82 it is my goal to ensure this does not happen - if you can build a MIC, there will be troops in it.
    Now thats, good to hear

  12. #12
    Member Member soibean's Avatar
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    Default Re: No units

    hey blacksnail, do you already know all the provinces that are struggling with units or do you want the participants of the public beta to list them?

  13. #13
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: No units

    At this point don't worry - hold off until 0.81 is released. I believe some of the recruitment issues will be alleviated, though certainly not fixed entirely.

  14. #14
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: No units

    I have a question about Sparte and "No Units". As HK the recruitment in Sparte is "different" from the other cities. And when I took it as Romani, I can only recruit missile units in the regional MIC. Is this intensional? It seems weird that nobody in Sparta has the ability to be a infantryman.


  15. #15
    Member Member cyberVIP's Avatar
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    Default Re: No units

    The same thing with pahlavan gava-mazsakata i mentioned. Despite of type of gov installed no units can be recruited. Only way is to stay with nomadism and daha horse skermishers. But it is homeland prov!!! Where my lovely Pahlavan HA (with blue T-shirts :) )
    Campaigns:
    EB1.1 Qarthadast - completed
    EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
    EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing

  16. #16
    EBII Council Senior Member Kull's Avatar
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    Default Re: No units

    Quote Originally Posted by soibean
    hey blacksnail, do you already know all the provinces that are struggling with units or do you want the participants of the public beta to list them?
    We already know where most of the holes are. But as blacksnail said, given that 150 some odd units are still potentially on the list, some gaps are going to be inevitable.

    But here's the real deal. EB is supposed to be about the ancient world and the way it was. So that means you should NOT be able to just recruit guys everywhere you go. And there IS an alternative. Mercenaries. You can hire THEM in any province. And that IS realistic.

    So if you can't recruit guys in province "x", get 'em the old fashioned way. Pay for 'em. It's not like you have no options here.
    "Numidia Delenda Est!"

  17. #17

    Default Re: No units

    Quote Originally Posted by Kull
    So if you can't recruit guys in province "x", get 'em the old fashioned way. Pay for 'em. It's not like you have no options here.
    I have no problem whit that, I complain only about the fact that in a provinc where you have 1 or 2 gov (where your faction has potencial influence) you should be able to recruit at least the cheep trops, and it's not so.

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