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Thread: eh, why are people hysterical about Inquisiters?

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  1. #11
    Confiscator of Swords Member dopp's Avatar
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    Default Re: eh, why are people hysterical about Inquisiters?

    Quote Originally Posted by Kobal2fr
    The problem is threefold :

    1) Piety for generals is somewhat borked.

    All generals should start off with 3 piety, but they don't because (as I understand from what... was it dopp ? I think it was dopp ... said from studying the files) the trigger for starterPiety doesn't work like it should. Apart from that, it's easy to raise piety - build churches, train priests, sit in a town with a big church + theologian guild for a few years, go on crusade, be chivalrous, all of that raises piety over some time.

    Now that I know how Pagan Magicians are triggered (ie random chance in any settlement below 90% your_faith), I find it rather easy to wind up with 2-4 piety generals consistently, even without the help of a crusades, and to keep them there too. If starterPiety worked, they would be 5-7 and they'd have very little to fear from the occasional inquisitor, who would probably even raise their piety some more through granting them the Conformist trait line. At 5-7, their piety would also be high enough to be genetically passed down to their sons, making my general pool even MORE Pious over the course of the campaign.
    Erm why does everyone think my sig is funny and have it highlighted in bold? English is not my native language, so cut me some slack here... if it's like obscene or something let me know...

    The triggers *should* be working but isn't. One is even called the Birth_Fixed trigger. Still broke is what it is. I have tried adding new triggers, changing the chances, changing the level awarded.. nothing works. All generals should have 3 piety just to start with. Fix this by bringing down the console after selecting the character (move him outside the settlement/boat first) and type "give_trait this ReligionStarter 1" to fix the problem. Let those inquisitors try to burn you now! My king was tried for heresy every turn and is now a living saint from all those failed trials (you get some trait like untouchable faith which gives piety, plus he was a grand crusader to begin with).

    Pagan magician is like 5-10% chance every turn you spend in a province which has less than 90% of your religion, which is super-high. I often play Spanish and even my very own starting provinces are like 70% Catholic...

    If you crack open the campaign text file you will find that the inquisitor initial success rate is 3 times that of assassins, 35% compared to 12%, plus spies don't seem to stop them. Way overpowered. Two of them killed every general (3, including my heir) in my crusade to take Jerusalem, plus all the accompanying priests (3 bishops and 2 cardinals), instead of the two obvious heretics and one witch wandering around. And the population was 95% muslim, not heretic. Nuts.
    Last edited by dopp; 12-11-2006 at 16:25.

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