I don't think you understand what I mean... I know how it works in the game, but I'm wondering how the conditions for triggers that you get after battle work compared to pre-battle chances. In the traits file, an example of conditions for battle odds is like this:
Code:
;------------------------------------------
Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds < 1.6
Affects GoodCommander 1 Chance 100
Or
Code:
;------------------------------------------
Trigger V0095_Standard_Battle_Clear_Victory_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds >= 1.6
and BattleOdds < 2.1
and BattleSuccess >= clear
Affects GoodCommander 1 Chance 100
Here is one for bad commander:
Code:
;------------------------------------------
Trigger V0100_Standard_Battle_Any_Loss_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleOdds > 1.5
Affects BadCommander 1 Chance 50
How does it compare to pre-battle odds in the game? Does BattleOdds > 1.5 mean that in order for it to happen, there has to be at least a 3 : 2 chance of your victory?
Bookmarks