Quote Originally Posted by dismal
I'm not sure I've heard anyone suggest a reason why you wouldn't want the timer.

Does anyone actually run out of time in M2TW?
I've been in long battles that required regrouping, where the enemy routed and then reformed for another go. With terrain obstacles and re-positioning, I've been down to a half or 3/4 time gone on the timer. I've never had a battle like that ended by the timer, but I don't like feeling pressured.

Also it just feels artificial. Real battles don't have arbitrary, forced endings (except by weather or nightfall). As far as I can tell, the reason we have the timer at all, is to get out of jams where the AI isn't working right.