I've been in long battles that required regrouping, where the enemy routed and then reformed for another go. With terrain obstacles and re-positioning, I've been down to a half or 3/4 time gone on the timer. I've never had a battle like that ended by the timer, but I don't like feeling pressured.Originally Posted by dismal
Also it just feels artificial. Real battles don't have arbitrary, forced endings (except by weather or nightfall). As far as I can tell, the reason we have the timer at all, is to get out of jams where the AI isn't working right.
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