Has anyone noticed if missiles cause greater damage from a higher ground? I know for certain that it increases the range, but noticed a couple of nights ago that it may have a greater impact too.
Has anyone noticed if missiles cause greater damage from a higher ground? I know for certain that it increases the range, but noticed a couple of nights ago that it may have a greater impact too.
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
I can't give you a definate answer but it's funny you should mention this. I was the Spanish and I caught a massive Portugese army in a valley. Naturally I showered them with arrows and they did certainly die much faster than they would on a level field. Was great to watchOriginally Posted by BeeSting
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I think higher ground, and the increased range it implies, means that to reach the same distance, the archer can fire straight and down instead of up in an arc, that's why it's more precise, and thus more deadly overall.
Anything wrong ? Blame it on me. I'm the French.
From what I have seen, and have done no concrete testing, missile damage increases with the launch altitude and is dependent on the attitude and arc. The attitude and arc the missile assumes and follows to the target, is more complicated. I don't know about that one, and have no feel for how that might work in game.
I always try to get high ground before I shoot, definetly seems to do more damage at a quicker rate.
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From experience, rather than carefull custom battle testing, I'd say, yes...
I had half a weak stack(English), very high up on a slope, Vs half a stack of strong of French.
I only had 2 units of peasant archers (hands up who forgot the Longbows?) who resisted every attempt of the French to climb the mount.
Every unit that reached the top was wavering ("Give them fire") and easily routed.
Best bit was seeing the French General's unit routed by 30 odd spearmen...
Great fight, and certainly what I'll do next time theres a steep hill (and the AI chooses to ignore the passivity bug)...
Wish I'd been able to record it... I would have forced the Wench to watch it...
Many thanks
SJH
My Mamaluk archers who are uphill, however slightly, routinely get twice or more as many kills on units as Mamaluks of the same unit size and quality who are downhill and firing at the enemy from an equal range and angle of attack.
I can think of couple of factors why we get the impression that real physics (things being thrown down will hit things harder) are involved:
1. Missile units on lower grounds have to run up while under fire to get in range to shoot at those above them. Consequently they will have fewer men to shoot back when they are in range/position to shoot.
2. While running uphill to get in range to shoot they are tired out and become less affective.
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
The answer is yes,, i remember that the rtw advisor covered this
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