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Thread: Do u miss the different starting eras in M2TW?

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    Default Do u miss the different starting eras in M2TW?

    I remember that in mtw u could start your campaing from different starting positions according to the era u chose.For example the byzantines was a huge power(easy campaign) in the early era having asia minor,balkans and south italy.in contrast in the late era they had a much more difficult start only having 3 regions(i think:)
    Wouldnt it be nice to have that in m2tw?
    I think that would give a great incentive to play the same faction again

  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    I agree, and the other thing i'd like to see is GA mode - i'm sick of having to fight all the time, even though this is total war ;P
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    Member Member Barry Fitzgerald's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    I agree 100% on this one. MTW was great with the different eras..and it added to the replay value. Will CA put it in? Sadly probably not....

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    Inquisitor Member Quickening's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    As it is now, the game doesn't last long enough for different starting eras.

    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
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    Member Member Johan217's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Selenius4tsd from the twcenter.net forum is working on separate early, high and late campaigns: http://www.twcenter.net/forums/showthread.php?t=72991

    Separate campaigns are just what this game needs IMO: this way you can have 2 turns/year and have characters age in sync with the game, while keeping the campaign nice and short. In fact they should have done it for RTW too!

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    Default Re: Do u miss the different starting eras in M2TW?

    Do u miss the different starting eras in M2TW?
    Yes.
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    Senior Member Senior Member econ21's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.

  8. #8

    Default Re: Do u miss the different starting eras in M2TW?

    I totally agree with econ about loving the long campaign and having to start from scratch.What the eras would add would be replayability.Not having to start from the same position,doing the same things,going for the same provinces.It would a new campaign all together!

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    <Insert Custom User Title> Member Dan.o6's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    No doubt there will be a mod which will add eras.

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    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Quickening
    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
    I second that.

    You'll still be able to start from scratch, but in different eras (= different starting position, different goals, different unit roster).
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    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Yeah i'd like to see the eras back in plus a more sensible years per turn value. I also liked how factions had different starting territories in each era, which gave some subtle variations to gameplay, and how some factions didnt even exist in some eras (and IMO CA didnt take that aspect of the game far enough in MTW1).

  12. #12

    Default Re: Do u miss the different starting eras in M2TW?

    Different starting positions would give a much harder game campaign for some factions which is what many experienced players would like to see.
    By the way which faction appear in late era in mtw1?

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    Cynic Senior Member sapi's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    The swiss and the mongols iirc
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    lurker Member JR-'s Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    agreed.

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    Just an Oldfart Member Basileus's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    I have a feeling CA might add Eras in the expansion, so here goes me hoping im right cause i really miss it.

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    Desperately Seeking Tamworth Member Ethelred Unread's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    They were a nice feature but I preferred being able to start as Aragorn and have a real uphill struggle rather than be able to start in Late and have access to all the guns etc
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    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by pansoiatr
    Do u miss the different starting eras in M2TW?

    Honestly? No, I rarely started a campaign in MTW on anything but Early...

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    Default Re: Do u miss the different starting eras in M2TW?

    I think it's worth remembering that these are not mutually exclusive options. You could start at early and have a traditional grand campaign in MTW. The difference was that you could also start in high or late.

    Having three scenarios gave greater strategic depth as over the course of a single game, as different factions would be dominant depending on the relative strength or weakness of their units at the relevant level of the tech tree.

    For example, in an early era game the Almohads would often steamroller the Iberian peninsular (assuming an AI Spain), and as France you would find yourself refighting the battle of Roncesvalles time and again. In a late era game, expect to the Spanish roaming happily through Cairo. Early-era Germany was a deathtrap. Late-era Germany had hordes of Gothic Knights beating up the Belgians.

    That's even without mentioning the Glorious Achievements mode - although I personally think that GAs should give some tangible reward in-game, which is why I like the new treatment of Crusades.
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    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by A number of folks
    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
    I couldn't agree more with this guys, but I sincerely doubt that we'll get either. Definitely not going to get 1/2 years per turn, because CA has stated on a number of occasions they think that a ~225 year campaign is optimal for the "overall target audience" (or something close to that), which is unfortunately the lowest common denominator demographic who would seem to prefer "shorter action based games". At least they threw us a bone here and made it easily modable, which is a Good Thing©. The other logical extension to this and that'd complete the picture is giving us control over character aging through scripts or config files. Hopefully we'll know for sure when the unpacker is out if this is possible, if not then definitely goes in the wishlist thread.

    RE: Eras... I personally only started a campaign in High once, otherwise always started on early for the same reason Econ stated. Loved clawing my way up from the bottom so to speak. Never started or had a desire to play starting from Late, though I can definitely understand other player's desires to do so, hence I'm throwing in for the "yes" team here. Putting some effort into give us this much missed feature would go miles for getting CA brownie points.

    Speaking of unpackers... Where's our "release day" patch already?

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    Village special needs person Member Kobal2fr's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    Same here. I really dislike having strategical choices forced on me (ie which city makes what where ?). Which is a pity cause I never got to play Novgorod...
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    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Actually the type of modding required for this is possible now with the unpacked files that where released and the mod switching feature.

    I have put to gether a little mod for my own use based on the work of others and some ideas of my own which I call TimeScaleMod which basically sets the timescale to 0.5, and adjusts building build times and farming outputs by a factor of 4 to slow the game down but, hopefully, maintain the existing game balance and technical progression. I am on my first test play through at the moment.

    But from what I have learned it should be pretty easy to have two modded versions, kicked off by BAT files, that exist on the same install (without effecting the default game) that would simply tweak the start date and the duration of the game. You could also tweak the provinces ownership, the faction relationships, the starting armies and the number of buildings in the provinces to match as High and Late start date.

    The start dates in MTW where 1087, 1205 and 1321... So by default a Late game would get you 209 years or 105(ish) turns. High pressure game for anything but a short campaign.

    A timescale 0.5 late game for 418 turns sounds promising though. Not nearly as intimidating as 900 turns for an early game...
    Last edited by Bob the Insane; 12-12-2006 at 16:06.

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    Member Member danfda's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Bob the Insane
    Honestly? No, I rarely started a campaign in MTW on anything but Early...
    I felt the same, but after I had played most of the factions in MTW and in Viking Horde's wonderful XL mod, I started playing High and Late campaigns. It was like playing a completely different game. Different starting cities, different techs, the AI factions actually were teched up, different units, different enemies, less time...Some of my most memorable and beloved campaigns were High period ones. It added another dimension to MTW that gave the game so much replayability. I loved the different eras...

    I should also mention that I only ever played GA campaigns. Never Domination.
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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    I'm with econ on this. The only time I ever started on an era other than early in MTW was to play Russia.
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    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    I don't miss different starting dates as I always started at the earliest date. I miss GA a lot.
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    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Do I miss it? Only because I have to play a game to find out support costs for high and late era units for my Missile Cavalry guide.
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    Member Member Blackboots's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    God, yes! And the GA victory conditions, as well. Or, rather, I know I will if I ever finish slogging my way through my first campaign. That's not a complaint about the game, btw, just about the small amount of time I get to play it...

    Quote Originally Posted by Dan.o6
    No doubt there will be a mod which will add eras.
    I'm sure there will be some good mods, and I look forward to them; especially if they change the starting provinces and factions available a la MTW. I just wish I could hope for something like this from CA/SEGA - like when MI came out and it included several campaigns with varied starting positions for STW. That really extended the gameplay for me, especially the map where every faction starts out with just one province.
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    Member Member Barry Fitzgerald's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Well when CA start talking about "target audiences" you know things are not looking up! Cmom man! The target audience is TW game players!

    GA was also a good thing too IMHO....

    I really worry though that CA will not enhance things..sure we can mod it...but hey we are paying them are we not?

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    Inquisitor Member Quickening's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Barry Fitzgerald
    Well when CA start talking about "target audiences" you know things are not looking up! Cmom man! The target audience is TW game players!

    GA was also a good thing too IMHO....

    I really worry though that CA will not enhance things..sure we can mod it...but hey we are paying them are we not?
    Aye but surely since any mods are based on their work in the first place, we still get our moneys worth.
    Agree that the Total War fans should be the target audience but... that's business
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    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Barry Fitzgerald
    Well when CA start talking about "target audiences" you know things are not looking up! Cmom man! The target audience is TW game players!
    Sorry my good man, welcome to the super happy fun world of "Shareholder value." Whacker's translation: "How much do we have to dumb a game down so that everyone else will buy it and not just the cranky ol' denizens of the .org and twcenter?"

    I really worry though that CA will not enhance things..sure we can mod it...but hey we are paying them are we not?
    Very well spoken, we are allowing CA the priviledge of accepting our money in return for a product and the maintenance thereof (no folks, it's not the other way around, no matter what some may believe). Certainly some clamouring by the small yet outspoken fanbase for some much missed and loved features from previous games warrants attention.

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    Understanding in a Car Crash Member RZST's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    i missed the GA mode when i played RTW
    and now i miss the GA mode in this game.

    oh and yeah, eras would be great to have. most of the time i play early but occasionally i play late period for the uber units =P

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