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Thread: Do u miss the different starting eras in M2TW?

  1. #31
    Member Member Satyr's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    In that I always finished an Early campaign in the early 1200s I never even saw or got to play with Late units. After a while I always started in High so that I would have Late units to finish the game off with. Also the AI tended to field better armies when you started in High or Late. The hardest game in MTW was as the HRE in Medmod with a High start. I remember us here at the Org having a little contest to see who could survive the first 50 years first. It's good to see that someone will mod the other starts into the game.

  2. #32
    Von Uber Member Butcher's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    High was for em the best, as you get the best challenge from the a.i (developed provinces etc).

    That and the GA I miss. I don't always want to be having to crush everybody.
    - I'm sorry, but giving everyone an equal part when they're not clearly equal is what again, class?

    - Communism!

    - That's right. And I didn't tap all those Morse code messages to the Allies 'til my shoes filled with blood to just roll out the welcome mat for the Reds.

  3. #33
    Member Member Zenicetus's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    I never played MTW, but I don't think I'd enjoy eras with the current game. I like starting out weak, with the AI factions weak as well, and with room to expand (rebel provinces as buffers).

    If jumping into a later era meant everyone was more well-developed, with bigger economies and larger cities, more powerful armies, all factions rubbing up against each other... well, that's just not as much fun for me. I didn't enjoy playing the late Roman factions in RTW/BI for that reason, but this is just my personal preference. I like expanding from scratch, more or less.

    I suppose CA (or the modders) could start us mid-period with weaker factions and some empty provinces, but that wouldn't seem right for the period, I don't think.

    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  4. #34
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Yes, yes I do.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  5. #35
    Nobody Important Member Somebody Else's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Yes. I'm fed up with playing through entire long campaigns, using nothing more than a combination of militia spearmen, militia crossbowmen and ballistas to conquer the known world. I haven't even heard of America yet in any of my games.
    Don't have any aspirations - they're doomed to fail.

    Rumours...

  6. #36
    Understanding in a Car Crash Member RZST's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Zenicetus
    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    i do want to make my empire from scratch but building spearmen over and over just doesnt cut it =P
    oh and in mtw, your a human player. nuff said.

    Taking on seven years that the holy ghost had left alone
    test my arms, kick like crazy, Ive been trying way too long.
    only if he could push his way off and fight you
    Im sorry, Im sorry, Im not sure
    Getting this off my chest, the story ends.

  7. #37
    Member Member Johan217's Avatar
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    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Zenicetus
    I suppose CA (or the modders) could start us mid-period with weaker factions and some empty provinces, but that wouldn't seem right for the period, I don't think.

    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    This is how it worked in MTW. Every faction would have one or two core provinces that were built up well, but not too much. In addition they would have a number of regions that they possessed historically, but these would normally not be built up much. And there would often be a few rebel provinces bordering each faction.

    Each faction would start out with some advanced units, but often you still needed to build the barracks etc to recruit these units yourself.

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