Hi all
I'm trying to make a 100 years war mod, and i'm faaaaar away from doing anything subtantial.
Anyway, i want to add a feature i havent seen proposed in a mod and i guess it could give some ideas to modders :
I would want a dynamic unit roster according to your allies and vassals.
Here is how i see things :
Each faction would have its units list, divided between levy, professional and elite.
Levy troops of a faction would be also available to any faction that managed to have that faction as a vassal. (example : Scotland is vassal of england, england can now recruit Highland pikemen).
Professional troops would be available as mercenaries to anyone in the current territory.
Allies could recruit the elite troops of his allies (example : france is allied to scotland, it can now recruit scot's guard).
Adding troops to the mercenary pools is doable, but we need the unpacker to have the TGAs directory and stuff ...
For the dynamical troop recruitment, we need those directories too, but more importantly i dont know how to script it.
I dont want to create an event for each case (faction A allied to B, Faction A allied to C, Faction B is vassal to A etc ...) and then add it in the recruitment requirements in the EDB but i doubt that the engine would accept it.
Any thoughs on how to implement and code this ?
Any help would be apreciated.
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