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  1. #1
    lurker Member JR-'s Avatar
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    Default speed of army movement on the campaign map

    do armies move at different speed/have greator or lesser range, on the campaign depending on their composition?

    could i create a rapid reaction cavalry force, and would it be worthwhile doing so?

    cheers

  2. #2
    The Dominican Member Wizzie's Avatar
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    Default Re: speed of army movement on the campaign map

    Yup, an all-cavalry army will have about 1.5-2 times the speed of an infantry stack on the map. Likewise if there's any artillery in the stack it will move even slower. Stacks move at the speed of the slowest unit in it.
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  3. #3
    Inquisitor Member Quickening's Avatar
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    Default Re: speed of army movement on the campaign map

    Quote Originally Posted by Wizzie
    Yup, an all-cavalry army will have about 1.5-2 times the speed of an infantry stack on the map. Likewise if there's any artillery in the stack it will move even slower. Stacks move at the speed of the slowest unit in it.
    Yeah artillery is a real killer when it comes to movement speed. But at least it means that building siege weapons at the target city never becomes a pointless feature. Still, nothing beats cannons for city wall breaching!
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  4. #4
    lurker Member JR-'s Avatar
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    Default Re: speed of army movement on the campaign map

    many thanks to both of you.

  5. #5
    Praeparet bellum Member Quillan's Avatar
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    Default Re: speed of army movement on the campaign map

    Tell me about it. I've been known when operating near coastlines to march the army overland while the artillery is on ships, then just drop them off for the assault.
    Age and treachery will defeat youth and skill every time.

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