Results 1 to 30 of 37

Thread: Do u miss the different starting eras in M2TW?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Do u miss the different starting eras in M2TW?

    I remember that in mtw u could start your campaing from different starting positions according to the era u chose.For example the byzantines was a huge power(easy campaign) in the early era having asia minor,balkans and south italy.in contrast in the late era they had a much more difficult start only having 3 regions(i think:)
    Wouldnt it be nice to have that in m2tw?
    I think that would give a great incentive to play the same faction again

  2. #2
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Do u miss the different starting eras in M2TW?

    I agree, and the other thing i'd like to see is GA mode - i'm sick of having to fight all the time, even though this is total war ;P
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  3. #3
    Member Member Barry Fitzgerald's Avatar
    Join Date
    Nov 2006
    Location
    UK & Ireland
    Posts
    161

    Default Re: Do u miss the different starting eras in M2TW?

    I agree 100% on this one. MTW was great with the different eras..and it added to the replay value. Will CA put it in? Sadly probably not....

  4. #4
    Inquisitor Member Quickening's Avatar
    Join Date
    Sep 2006
    Location
    Scotland
    Posts
    635

    Default Re: Do u miss the different starting eras in M2TW?

    As it is now, the game doesn't last long enough for different starting eras.

    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
    Harbour you unclean thoughts

    Add me to X-Fire: quickening666

  5. #5
    Liar and Trickster Senior Member Andres's Avatar
    Join Date
    Jul 2006
    Location
    In my own skin.
    Posts
    13,208

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Quickening
    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
    I second that.

    You'll still be able to start from scratch, but in different eras (= different starting position, different goals, different unit roster).
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  6. #6
    BLEEEE! Senior Member Daveybaby's Avatar
    Join Date
    Oct 2002
    Location
    Hastings, UK
    Posts
    767

    Default Re: Do u miss the different starting eras in M2TW?

    Yeah i'd like to see the eras back in plus a more sensible years per turn value. I also liked how factions had different starting territories in each era, which gave some subtle variations to gameplay, and how some factions didnt even exist in some eras (and IMO CA didnt take that aspect of the game far enough in MTW1).

  7. #7

    Default Re: Do u miss the different starting eras in M2TW?

    Different starting positions would give a much harder game campaign for some factions which is what many experienced players would like to see.
    By the way which faction appear in late era in mtw1?

  8. #8
    Amphibious Trebuchet Salesman Member Whacker's Avatar
    Join Date
    Nov 2006
    Location
    in ur city killin ur militias
    Posts
    2,934

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by A number of folks
    They should set the timescale to 0.5 as default so that the characters age properly. Then they should put the starting eras in. Makes perfect sense.
    I couldn't agree more with this guys, but I sincerely doubt that we'll get either. Definitely not going to get 1/2 years per turn, because CA has stated on a number of occasions they think that a ~225 year campaign is optimal for the "overall target audience" (or something close to that), which is unfortunately the lowest common denominator demographic who would seem to prefer "shorter action based games". At least they threw us a bone here and made it easily modable, which is a Good Thing©. The other logical extension to this and that'd complete the picture is giving us control over character aging through scripts or config files. Hopefully we'll know for sure when the unpacker is out if this is possible, if not then definitely goes in the wishlist thread.

    RE: Eras... I personally only started a campaign in High once, otherwise always started on early for the same reason Econ stated. Loved clawing my way up from the bottom so to speak. Never started or had a desire to play starting from Late, though I can definitely understand other player's desires to do so, hence I'm throwing in for the "yes" team here. Putting some effort into give us this much missed feature would go miles for getting CA brownie points.

    Speaking of unpackers... Where's our "release day" patch already?

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  9. #9
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: Do u miss the different starting eras in M2TW?

    Actually the type of modding required for this is possible now with the unpacked files that where released and the mod switching feature.

    I have put to gether a little mod for my own use based on the work of others and some ideas of my own which I call TimeScaleMod which basically sets the timescale to 0.5, and adjusts building build times and farming outputs by a factor of 4 to slow the game down but, hopefully, maintain the existing game balance and technical progression. I am on my first test play through at the moment.

    But from what I have learned it should be pretty easy to have two modded versions, kicked off by BAT files, that exist on the same install (without effecting the default game) that would simply tweak the start date and the duration of the game. You could also tweak the provinces ownership, the faction relationships, the starting armies and the number of buildings in the provinces to match as High and Late start date.

    The start dates in MTW where 1087, 1205 and 1321... So by default a Late game would get you 209 years or 105(ish) turns. High pressure game for anything but a short campaign.

    A timescale 0.5 late game for 418 turns sounds promising though. Not nearly as intimidating as 900 turns for an early game...
    Last edited by Bob the Insane; 12-12-2006 at 16:06.

  10. #10
    Member Member Johan217's Avatar
    Join Date
    Dec 2006
    Location
    Gent, Belgium
    Posts
    13

    Default Re: Do u miss the different starting eras in M2TW?

    Selenius4tsd from the twcenter.net forum is working on separate early, high and late campaigns: http://www.twcenter.net/forums/showthread.php?t=72991

    Separate campaigns are just what this game needs IMO: this way you can have 2 turns/year and have characters age in sync with the game, while keeping the campaign nice and short. In fact they should have done it for RTW too!

  11. #11

    Default Re: Do u miss the different starting eras in M2TW?

    Do u miss the different starting eras in M2TW?
    Yes.
    Vignettes: England, France and the Holy Roman Empire.

    Details (mini-vignettes): Dominions 3

  12. #12
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Do u miss the different starting eras in M2TW?

    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.

  13. #13

    Default Re: Do u miss the different starting eras in M2TW?

    I totally agree with econ about loving the long campaign and having to start from scratch.What the eras would add would be replayability.Not having to start from the same position,doing the same things,going for the same provinces.It would a new campaign all together!

  14. #14
    <Insert Custom User Title> Member Dan.o6's Avatar
    Join Date
    Aug 2006
    Posts
    126

    Default Re: Do u miss the different starting eras in M2TW?

    No doubt there will be a mod which will add eras.

    Intel Core 2 Duo E8500 @ 3.16GHz
    XFX Geforce 9800GTX 512mb
    XFX nForce 680i SLI Motherboard
    4GB Crucial Ballistix DDR2 RAM
    2x Seagate Barracuda 250GB 7200RPM
    Windows Vista Ultimate SP1

  15. #15
    lurker Member JR-'s Avatar
    Join Date
    Aug 2004
    Location
    UK
    Posts
    1,338

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    agreed.

  16. #16
    Just an Oldfart Member Basileus's Avatar
    Join Date
    Nov 2002
    Location
    In The Kastro
    Posts
    1,213

    Default Re: Do u miss the different starting eras in M2TW?

    I have a feeling CA might add Eras in the expansion, so here goes me hoping im right cause i really miss it.

  17. #17
    Village special needs person Member Kobal2fr's Avatar
    Join Date
    Nov 2006
    Location
    Paris, France
    Posts
    914

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    Same here. I really dislike having strategical choices forced on me (ie which city makes what where ?). Which is a pity cause I never got to play Novgorod...
    Anything wrong ? Blame it on me. I'm the French.

  18. #18
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by econ21
    No. To be honest, I never played MTW at anything other than early. I like to start from the bottom and work my way up. Same reason I like role-playing games that start you off at level 1.
    I'm with econ on this. The only time I ever started on an era other than early in MTW was to play Russia.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  19. #19
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: Do u miss the different starting eras in M2TW?

    I don't miss different starting dates as I always started at the earliest date. I miss GA a lot.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  20. #20
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by pansoiatr
    Do u miss the different starting eras in M2TW?

    Honestly? No, I rarely started a campaign in MTW on anything but Early...

  21. #21
    Member Member danfda's Avatar
    Join Date
    Jun 2006
    Location
    Dispensing plasmids one bacteria at a time...
    Posts
    260

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Bob the Insane
    Honestly? No, I rarely started a campaign in MTW on anything but Early...
    I felt the same, but after I had played most of the factions in MTW and in Viking Horde's wonderful XL mod, I started playing High and Late campaigns. It was like playing a completely different game. Different starting cities, different techs, the AI factions actually were teched up, different units, different enemies, less time...Some of my most memorable and beloved campaigns were High period ones. It added another dimension to MTW that gave the game so much replayability. I loved the different eras...

    I should also mention that I only ever played GA campaigns. Never Domination.
    "Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?"

    --Fry, Futurama, the show that does not advocate the cool crime of robbery

  22. #22
    Member Member Zenicetus's Avatar
    Join Date
    Jul 2005
    Location
    On a ship, in a storm
    Posts
    906

    Default Re: Do u miss the different starting eras in M2TW?

    I never played MTW, but I don't think I'd enjoy eras with the current game. I like starting out weak, with the AI factions weak as well, and with room to expand (rebel provinces as buffers).

    If jumping into a later era meant everyone was more well-developed, with bigger economies and larger cities, more powerful armies, all factions rubbing up against each other... well, that's just not as much fun for me. I didn't enjoy playing the late Roman factions in RTW/BI for that reason, but this is just my personal preference. I like expanding from scratch, more or less.

    I suppose CA (or the modders) could start us mid-period with weaker factions and some empty provinces, but that wouldn't seem right for the period, I don't think.

    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  23. #23
    Understanding in a Car Crash Member RZST's Avatar
    Join Date
    Dec 2002
    Location
    Los Angeles
    Posts
    485

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Zenicetus
    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    i do want to make my empire from scratch but building spearmen over and over just doesnt cut it =P
    oh and in mtw, your a human player. nuff said.

    Taking on seven years that the holy ghost had left alone
    test my arms, kick like crazy, Ive been trying way too long.
    only if he could push his way off and fight you
    Im sorry, Im sorry, Im not sure
    Getting this off my chest, the story ends.

  24. #24
    Member Member Johan217's Avatar
    Join Date
    Dec 2006
    Location
    Gent, Belgium
    Posts
    13

    Default Re: Do u miss the different starting eras in M2TW?

    Quote Originally Posted by Zenicetus
    I suppose CA (or the modders) could start us mid-period with weaker factions and some empty provinces, but that wouldn't seem right for the period, I don't think.

    How did MTW handle this? Were the factions pretty well built-up in the mid and later periods?
    This is how it worked in MTW. Every faction would have one or two core provinces that were built up well, but not too much. In addition they would have a number of regions that they possessed historically, but these would normally not be built up much. And there would often be a few rebel provinces bordering each faction.

    Each faction would start out with some advanced units, but often you still needed to build the barracks etc to recruit these units yourself.

  25. #25
    Sardonic Antipodean Member Trithemius's Avatar
    Join Date
    Jan 2005
    Location
    The Antipodean Colonies
    Posts
    641

    Default Re: Do u miss the different starting eras in M2TW?

    Yes, yes I do.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  26. #26
    Nobody Important Member Somebody Else's Avatar
    Join Date
    Nov 2003
    Location
    At her Majesty's service
    Posts
    2,445

    Default Re: Do u miss the different starting eras in M2TW?

    Yes. I'm fed up with playing through entire long campaigns, using nothing more than a combination of militia spearmen, militia crossbowmen and ballistas to conquer the known world. I haven't even heard of America yet in any of my games.
    Don't have any aspirations - they're doomed to fail.

    Rumours...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO