Actually, I didn't get the highest kill score seen in the competition yet. I've got a logfile with CBR killing 1213 in a battle during the Samurai Warlords XVII session and later on during the same session, in the failed attack by me, Tomi and Yuuki, I managed to get 1224 kills. But I wouldn't be surprised if CBR has gained higher kills during one of the earlier sessions.
Anyway I was testing the use of Ashis on Sunday. Initially I tried them at v0 in the first game and I was impressed by their speed. So in the second game in winter, where I had saved a lot of florins by buying Cavalry Archers over Heavy Cavalry, I decided to test out what valoured up Yari Ashigaru could do. Well overall I liked their performance, their better speed allowed them to have greater mobility than Yari Samurai and also allowed them to catch cavalry a bit better, while still having the same combat power as v0 YS. Additionally they also had +2 morale compared to the v0 YS, but this cost me an additional 178 florins. If they face any infantry stronger than v0 YS, they're pretty much done for.
About the v1 Nodachi. Nodachi have always been my favourite infantry unit in STW and that is also the case in Samurai Wars. Initially when I played earlier versions of Sam Wars, I had used v1 Nodachi as my mainstay infantry (the 10k days). They had been the perfect complement to my rather cav heavy armies. But when I started playing the new version of Sam Wars with the new 9k florin standard my old army selection had been mauled. I could no longer afford the old 4 NC, 1 YC, 3 CA, 4 v1 ND and 4 musks army I had used previously, simply because I couldn't afford it.
At first I tried the same army type, but I replaced the v1 ND with v0 ND and overall the results were pretty poor. The lack of spears in my army made it rather weak against the yari heavy armies of this version. Eventually I was forced to start using spears. This meant that I had to reduce the amount of cavalry in my armies and go for a combined arms approach instead.
I wanted a strong shock infantry to deal with enemy Yari's, but I've always disliked Monks and they cost you an arm and leg, so I had make do with the Nodachi.
Nodachi at v0 have always seemed to me as light shock infantry, which is very vulnerable to pretty much anything, so I wanted a unit that would combine the offensive nature of the ND with a bit more staying power. Eventually I remembered my v1 Nodachi, from the previous versions and decided to give them a go. Somehow the addition of that +1 valour had made my Nodachis something of a medium infantry unit, while still retaining the initial strengths of the ND. Balance wise the unit still loses in head on fights against HC, NC, WM and Naginata, but at the same time it fares a lot better against any opposition. I had found the unit that suited me and I believe the performance of my Nodachis speak for themselves.![]()
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