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  1. #1

    Default Middle Ages: Interactive

    This is my first interactive, so bear with me here, and decided to do it on the Middle Ages.

    Ok so here are the Nations:

    First Bulgarian Empire
    Serbia
    Leon- Ignoramus
    Castille
    Galicia
    Barcelona
    Aragon
    Navarra
    The Kingdom of France- Warluster (Robert the Second)
    The Kingdom of England- Csar (Ethelred the Unready)
    The Holy Roman Empire- Comrade Alexeo (Kaiser Otto III)
    Kingdom of Sicily- IrishArmenian
    Byzantine Empire- Hannibal99 (Basil II)
    The Seljuk Turks (later Ottoman, after capturing Constantinople)- Destroyer of Hope (Seljuk)
    The Moors- Hepcat
    Spain-
    Russia-
    Khitan Empire- Conquerer
    Song Dynasty- Motep dra Uha Dnia Mazzat (Sung T'ai Tsu)
    Japan-
    Venice-
    Papal States- CountArach
    Egypt

    Ok let me explain how this works. I will give choices the player nations will be able to choose from (ie, Holy Roman Empire 1. Attack France 2. Raise defences 3. build castles). When all the choices are in, I will write a chapter that tells what happened.

    Battles: When battles occur, I will give a list of available units, you choose up to 5 (NOTE: numbers matter, so do other things like spearmen vs cavalry). ie, Holy Roman Empire: Gothic Cavalry, germanic Spearmen etc. Once the unit choices are PMed to me, I will write the battle. Depending on the number and quality of the troops, one will win.

    NOTE: if anyone wants to conduct battle better, please please please PM me with your suggestion. It will make the game less bias against a certain side.

    Relations:
    Byzantine Empire is at war with the Seljuk Turks
    Spain is at war with the Moors
    Mongolia is at war with China


    Diplomacy:Alliances grant both sides military access to each others countries. Allies are also expected to help each other in times of war.
    (No DOWS just an idea i dont like anymore)
    Government: Really there is no government. I do need some things though:

    A list of troops the faction historically had (ie Holy Roman Empire Gothic Cavalry).

    And leaders of the Nations. The year is 1000 so look up the ruler of your nation during 1000.

    Any suggestions are very appreciated.
    Last edited by Patriarch of Constantinople; 12-23-2006 at 01:58.

  2. #2
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: Middle Ages: Interactive

    I'll play as England.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  3. #3
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    I will play as France.

  4. #4
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    Frances Leader-Robert the Second

    Units-

    Royal Knights
    Knights
    Foot Knights
    Mounted Man-at-arms
    Mounted Sergeants
    Men at Arms
    Crossbowmen
    Town Militia
    Feudal Sergeants
    Spearmen
    Archers

    Is that enough, is it all?

  5. #5

    Default Re: Middle Ages: Interactive

    I'll take the sejuks
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  6. #6

    Default Re: Middle Ages: Interactive

    before i launch this thing, i need the holy roman empire, spain and the moors to start this.

  7. #7

    Default Re: Middle Ages: Interactive

    logging off.....be back some other time

  8. #8
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    Do you need any other info on France?

  9. #9
    Elephant Master Member Conqueror's Avatar
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    Default Re: Middle Ages: Interactive

    Hi, can I play as the Mongols?

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  10. #10

    Default Re: Middle Ages: Interactive

    Ok added.

    Remember, we need China, Holy Roman EMpire, Moors and Spain before i launch this

  11. #11
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Middle Ages: Interactive

    I will take the role of China!
    TosaInu shall never be forgotten.

  12. #12

    Default Re: Middle Ages: Interactive

    Interactive STARTED

    Here are the first choices:

    England

    1. Attack Scotland? Moderate
    2. Build up defences in case of war with Scotland/France?
    3. Declare war on France? Moderate/Hard

    France

    1. Build up defences in case of war with England?
    2. Maintain current Neutrality?

    The Holy Roman Empire

    1. Invade Poland? Moderate
    2. Invade France? Moderate
    3. Nothing, just wait

    Mongolia

    1. Invade China? Not advised, tough fights ahead
    2. Nothing

    China

    1. Invade Japan? Moderate/Hard
    2. Invade Mongolia?

    Seljuk Turks

    1. Invade Byzantium?
    2. Invade Egypt?
    3. Nothing

    Byzantium:

    1. Invade Seljuk Turks?
    2. Invade the Balkans?
    3. Nothing
    Last edited by Patriarch of Constantinople; 12-14-2006 at 06:20.

  13. #13
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: Middle Ages: Interactive

    If I play as the Papal States, would I be considered the Pope? If so, then I am playing as them. If not, then sign me up as Spain.
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  14. #14
    Elephant Master Member Conqueror's Avatar
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    Default Re: Middle Ages: Interactive

    Since we're at the year 1000, Mongolia isn't really a viable faction choise. The Mongols didn't become a major player until the 13th century. For this time period we should instead use the Khitan Empire (Liao Dynasty), which was a powerful state of steppe nomads that ruled over much of Mongolia, Manchuria and northern China. They also had forced the Koreans to be their vassal state. The emperor of the faction in 1000 AD was Liao Shengzong. Units would include typical steppe warriors: light horse archers and heavily armored noble horsemen. Since the Liao Dynasty is ruling over northern Chinese territory they should also be able to make use of some chinese troops.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  15. #15
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Middle Ages: Interactive

    May I play as the Sicillians?

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  16. #16

    Default Re: Middle Ages: Interactive

    Ruler: Sultan Slejuk

    Units:
    Arab infentry
    Sultens guards
    Arab calvery (light)
    Mameluke cavalry
    Persien Lancers (heavy)
    Levy Spearmen
    Archers
    Pikemen

    The Sejuks would like to propose an end to this pointless war to the byzintines. We would much rather turn against the hertics in egypt then watch to powers spend countless lifes over a war that most likley will only gain a small sliver of the others land.
    Last edited by Lord Winter; 12-15-2006 at 02:17.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  17. #17
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    Spoiler Alert, click show to read: 
    Official Note sent out by Robert the Second of France,

    I,King of France,officially declare France under Half control of the Pope, we will serve all requests. Any special requests declared by the Ruler of The Papal States will be followed obiedently by the Kingdom of France,

  18. #18

    Default Re: Middle Ages: Interactive

    Quote Originally Posted by CountArach
    If I play as the Papal States, would I be considered the Pope? If so, then I am playing as them. If not, then sign me up as Spain.

    Yes but you have no power over the other factions

  19. #19

    Default Re: Middle Ages: Interactive

    France and Byzantium has announced an Alliance

  20. #20

    Default Re: Middle Ages: Interactive

    the HRE, Mongolia and China have not given me there choices. If not given in the next week, i will declare the choice "NOTHING"

  21. #21
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    Come on everyone put in ya choices! I can not wait till the next chapter!

  22. #22
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Middle Ages: Interactive

    oh...sorry bout that.

    Warluster: I have pmed you the maps.
    Last edited by Motep; 12-16-2006 at 05:13.
    TosaInu shall never be forgotten.

  23. #23

    Default Re: Middle Ages: Interactive

    Ive shortened it down to 1 day to give me those choices.

  24. #24
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Middle Ages: Interactive

    The choice is in your inbox!!!
    TosaInu shall never be forgotten.

  25. #25

    Default Re: Middle Ages: Interactive

    i know

  26. #26
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    It is all the other people Motep, you know, HRE and Mongolia?

  27. #27
    Signifer, Cohors II Legio II Member Comrade Alexeo's Avatar
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    Default Re: Middle Ages: Interactive

    I'm waiting on a response from England (Csar) on something. I'll make my choice as soon as he responds!
    Signifer Titus Vorenus
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    http://www.geocities.com/tuccius2112...ianaindex.html

  28. #28

    Default Re: Middle Ages: Interactive

    GRRRRR im tired of waiting, heres the chapter


    The Kingdom of England has raised defenses, maybe for attacks by Scotland or attacks by Frenchmen. Whoever it is, they will have to get through these defenses before they reach England. The Seljuk Turks have sent in troops to Egypt, and used hit and run styles to wear out the Egyptian army, more on this later. Byzantium has built forts and castles. The Kingdom of France has decided to build castles on the coasts, in case of (English?) attack. The Song Dynasty and the Khitan Empire has declared an alliance, and China moves their forces westward, and has increased its army recruitment to defend against attack. The Khitan Empire has moved out to unify the warring Mongolian Nomads under them. The Pope has encouraged the Catholic rulers to invade Iberia and expel the Moors, in order to sweep Islam out of Europe. The HRE has done nothing.

  29. #29
    Still warlusting... Member Warluster's Avatar
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    Default Re: Middle Ages: Interactive

    Ah...Not to be rude, but do we have decisions?

  30. #30

    Default Re: Middle Ages: Interactive

    Well coming from you, the guy who always takes the longest time to put choices, i am making them now.

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