The Year is 145BC and Rome is temporarily at peace. The third Punic War has ended and Carthage has been utterly destroyed leaving Rome as a Superpower unmatched by any. But all is not well, the senators spurred by their victories and rise to power are plotting behind each others back aiming to grab more power to themselves and even, possible, seize control Rome itself. The newly elected consul’s are struggling to maintain control of the veteran armies, many of whom owe allegiance to others on the senate. Civil war is on the horizon.
This night finds Motuus Scipio, consul of Rome, spending far too much time in his cups trying to forget the affairs of state he deals with daily. In his drunken stupor he fails to notice a black shadow slowly creeping over him. His body was found the next day by his slaves, a gladius stuck through his back.
In a hastily arranged meeting the Remaining consul addresses the senate. “Friends, Romans, Countrymen this day we have lost one of our greatest, a true hero of Rome and her People. We have lost a Consul. We have lost a friend. But while we mourn his passing a new consul must be elected to fill Mortuus’s seat BUT we have a problem. Shortly after the news reached me of my friends death I found this letter pinned to my door. In this letter is a warning from an anonymous source, friends we cannot hold elections for a new consul just yet as… his killer is one of us. The letter warns that a rebel faction within the senate are seeking to seize power by killing us all a few at a time, we cannot let this happen. In the great democratic traditions of our great nation I herby raise the motion that we find the guilty party by meeting each day and voting on who we believe the foul murderers are. It is our duty to Rome to see the rebels do not escape our justice. And so friends until the next murders, this session is Closed.”
Interficio quod Scrupulosa is an ancient Rome variant of the “mafia” forum game and will contain many of the same roles as previous games simply renamed to fit the period.
First the basic Rules:
The game takes place in ancient Rome; the players are members of the senate. The game is split into 2 phases, Night and Day. During the Night phase anyone with a special role can PM me with a target, what this does depends on the role but at the end of the night the Rebels (“mafia”) will kill several members. During the day phase all members with voting roles (the consul cannot Vote but more on that in the next section) vote on who they believe the rebels are – once a consensus is reached that person is executed. To win the Senators must kill all rebels before the end of the game.
Available Roles:
The Rebels: The rebels represent a splinter faction within the Senate that are actively killing off their rivals. Each night the Rebels will kill 2 members of the senate no matter how many of them remain. During the Night phase the Rebels must send me a PM containing their target name and the kill write up. This need not be detailed and can be as brief as you like but all methods of killing must be Appropriate to the time period (so no guns). I will edit most kills to either increase their length or remove inappropriate methods. The Rebels will win if at the end of the game at least one of them remains.
The Praetor’s: The Praetor’s are military men who in peace time often find themselves handling Roman law and as such are very good at finding the Truth of a person’s guilt. The Praetor is the “detective” and during each night phase will attempt to find the Rebels by sending me a PM with the name of a senator they wish to investigate. I will send them the result of the Investigation at the same time as I post the kills unless the Praetor himself is killed. Praetors can reveal to everyone at any point and are free to use quotes of my PM’s too them but screenshots of any type are strictly forbidden. Praetors cannot reveal to individuals, they must always reveal to everyone, and cannot reveal if dead.
The Legatus: The Legatus is a high ranking Roman General – a Veteran of the Recent Punic War. He commands a vast number of veteran soldiers all of whom would follow him to the gates of hell and beyond. He can use this loyalty to provide bodyguards to himself or his friends, protecting them from harm. The Legatus is the “Doctor”, each night he can protect one person from harm that night. They do this by sending me a PM with the name of the person they want to protect (it can be themselves!) and this person will survive the night even if targeted by the mafia (unless the Legatus is killed as well).
The Consul: The Consul is the “head” of the senate and cannot take part in the voting of his peers but it is his job to open new motions and has a certain amount of leeway in how the selected senator will be executed. The Consul is the “Town mayor” and each night will PM me with a method of execution. He cannot vote and cannot be killed – he is the only villager who will always be innocent and is free to join in during the voting phase by posting his suspicions.
The number of these roles is influx depending on how many people sign up:
0 – 24 means 2 Rebels 1 Praetor 1 consul
25 – 29 means 2 Rebels 1 Praetor 1 Legatus 1 Consul
30+ means 3 rebels 1 Praetors 2 Legatus 1 Consul
Roles will be randomised with no one person having 2 roles.
Signs up are now open and suggestions on further roles and/or current roles will be taken up until the game starts at which point I will concrete how many of each role are active
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