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Thread: Greatest let-down battle and another rant

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  1. #1
    Member Member Tusk's Avatar
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    Default Re: Greatest let-down battle and another rant

    Quote Originally Posted by Sarmatian
    I agree with you about heretics, merchant, inquistiors and rest of the merry bunch. After 100 turns, you get so much of them that micromanaging just becomes a pain in the rear.

    And to think that CA didn't do anything to help you micromanage them.
    Is it so hard to create a list of all your agents (separate for priests, princesses, merchants) , where you can see where they are, are the doing someting (trading, traveling to... , preaching, counterspying, spying), their respective skills etc...

    Also, a button to highlight resources come to mind...
    Did you try right-clicking on the agents tab in the campaign main screen? Or are you talking about a seperate list for each type of agent?
    "Distracting a politician from governing is like distracting a bear from eating your baby." - PJ O'Rourke

  2. #2

    Default Re: Greatest let-down battle and another rant

    Two points.

    1. The agents list is not user friendly. First, it displays too few agents. Second, it runs right up to the top of the list when you select one.

    2. Siege engines would ideally (i) not count toward the unit limit for stacks and (ii) not generally be usable except in sieges until gunpowder is invented. Until this is done, a workaround is to make them sufficiently expensive that the AI won't overdo them.

    I find the use of catapults as early battle artillery particularly irksome, principally due to their high rate of fire. Attacking a battery of catapults last week with my mounted sergeants felt like the charge of the light brigade, especially with the flaming ammunition.
    Vignettes: England, France and the Holy Roman Empire.

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  3. #3
    Member Member Tusk's Avatar
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    Default Re: Greatest let-down battle and another rant

    Quote Originally Posted by Beefeater

    1. The agents list is not user friendly. First, it displays too few agents. Second, it runs right up to the top of the list when you select one.
    I agree. This second point is the most irritating - you have to search for where you left off on the list, everytime you use it...
    "Distracting a politician from governing is like distracting a bear from eating your baby." - PJ O'Rourke

  4. #4
    Member Member Barry Fitzgerald's Avatar
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    Default Re: Greatest let-down battle and another rant

    I am baffled with the AI seige gear issue...seems a bit daft really. And the crossbowmen most of an AI army thing too....

    I dont mind ballistas etc..as they have some use..but trebs are not meant for killing men...they are for bashing walls down!

    I too have had some great battles..right down to the wire...just you have to bite your tongue a bit with the passive AI and other unit issues...

    I just hope it all gets fixed and balanced properly.

  5. #5
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Greatest let-down battle and another rant

    Agent list: what I miss from RTW is the "progress bar" that made clear if that character's movement/turn has been already spent.

    Heretics/witches on campaign map: minor nuisance, as they can be eliminated without effort by a fresh priest. But if it would be much more difficult to fry them, it would become, IMHO, a major nuisance.

    Arty on battlefield: AI always uses their machines against me, with somewhat surprising accuracy. I really get worried when AI catapults target my general...

    Arty in sieges: I don't get the time to eliminate them with a counter-charge. Soon after siege machines start firing, the walls collapse, before units that sally out can redeploy and attack.

    Missiles against artillery: found it pretty ineffective, AI artillery seems to have discovered a kind of invisible Star Trek shield and wrap it's machines in it. I need Klingonian phasers against, still looking after those.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  6. #6

    Default Re: Greatest let-down battle and another rant

    Quote Originally Posted by Vlad Tzepes
    Heretics/witches on campaign map: minor nuisance, as they can be eliminated without effort by a fresh priest.
    There no problem when you've got a little empire and its early game late game though its a different matter. I own the UK, France, most of Germany, Itialy, Spain, Portuagal, North africa and the Holy lands. And its a pain in the arse having to go over the whole map every single turn looking for heratics and then theres the added problem of the heratics all having a piety of 8 minimum.

  7. #7
    Member Member Ituralde's Avatar
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    Default Re: Greatest let-down battle and another rant

    I must be playing a different game from most of you. I'm around my 100th turn and I've seen maybe 4-5 Heretics and 1 (one!) With in the whole game. I burned two Heretics the others were dealt with by other peoples Bishops/Priests.
    Also Inquisitors have not yet been bad for me. Only one general was ever tried and killed. The only thing that bothers me about them, that I always thought the pope would send them in as punishment if don't fulfill one of his missions. But they just appear out of thin air and stay forever! Well until they've died of old age. Other than that I have yet to fear the almighty Inquisition burning my faction leaders and heirs.

    I agree on the agent list thing and the Artillery over-usage though.
    Battle sounded nice too!
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    The moon by day, and the sun by night.
    Blind woman, deaf man, jackdaw fool.
    Let the Lord of Chaos rule.

    —chant from a children's game heard in Great Aravalon, the Fourth Age

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