I did it to force Sicilians to invade Durazzo as historically happened. Now with AI finally using naval invasions I will delete most of those long landbridges.
It's impossible for me to install your mod![]()
Could you explain me please !!!
(i'm french and my english is very poor !)
I've released the first "light version" of my mod, that can be found at Twcenter, but I suggest you to wait for a couple of days when a new version will be out with some bug fixes and some more polishness around (especially about resources and agricoltural incomes).
The installation, considering this is still very WIP, consists in unpacking the rar file in your MTW2 directory. You'll then have a "/AD" directory under the MTW2 one and you'll have to configure the game to use it with the different methods explained in a lot fo threads here at the Org and at Twcenter (I personally use a window shortcut).
Hey Re Berengario I will the next version include more regions in the east and northern africa just thinking I might hold off starting a new campaign if so.
And of course great work so far![]()
“By push of bayonets, no firing till you see the whites of their eyes”
- Friedrich der Große
Downloading the light version from TWC. At first glances map seems to be the best one I've seen so far...finally more provinces.
Kushan
How can I get that map into my game? And where do I get it
AD modding team is pretty near to release a new light version, it's just a matter of a couple of days to do some playtesting and it will uploaded at the twcenter.
The light version will have the huger map, a lot of provinces (we're near 190 I guess with the latest additions) and a new improved AI (thanks to Shaba Wangy) and an overall tweaking of starting armies, buildings etc.
So be ready for the announce and the link ;)
Bookmarks