Aff Star Captain Wolf, I couldn't agree more. Later gunpowder units, while relatively inaccurate, caused a lot of damage whenever a shot managed to hit. If they're going to nerf the damage, they should at least increase the moral hit by a good margin to compensate.Originally Posted by Shadow_Wolf33
RE: The two-hander discussion, stinks that it's not fixed, but at least we have a reasonably-well working temp fix thanks to some talented researchers. In fact, I would go as far as to say that if anything this just solidifies in my mind the need for a bug-fixer type effort for M2. Is player1 still around? We could use his mythical skills about now methinks.
Also, I'd like to reiterate Kraxter's idea about patching. Having a decent number of frequent patches is preferable, in our opinion at least, to a small number of large patches that are few and far between. Having to wait a few months or more at a go while sitting on some of the more noticable bugs really stinks, like the 2-handers. Given there's a fix, but invariably there's going to be some that won't have workarounds, and will annoy some of us more than others.
Cheers!
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