what do you really need so many for? I have one for every city normally in my campaigns, maybe two armies at most so 2 generals for my two armies, and then a couple youths being educated back at my capital. how many generals does one need?
what do you really need so many for? I have one for every city normally in my campaigns, maybe two armies at most so 2 generals for my two armies, and then a couple youths being educated back at my capital. how many generals does one need?
"urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar
At this moment I have just enough for every city I own and that just happened because I went out and bribed 3 rebel generals and had to pay over 100,000 mnai a piece, but for most of my game I have been short generals to govern every city. I would like to have a couple more to campaign with and it is not a big issue I just was wondering if it is possible to tweak something to be able to recruit generals. If not, no big deal.
Small empires has spare generals, large ones tend to be lacking though. My advice is to just decide what places are most important to have governors and have a few dedicated generals near action points. In most cities they don't make a big deal of difference, Financial is like High taxes and Growth is Low.
KH wasn't exactly ruled by one family at that time, rather a set of independent leaders of their respective polis. So EB decided that the only true way to gain generals should be through adoption. Thus, if you want more generals, take a captain; make him see some hard fighting (typically battles with heroic victories); and hope for 'a candidate for adoption' message. Good luck raising your former captains to generals!
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Yeah thanks guys, I have been trying to avoid a lot of fighting because I didn't want to lose any generals but I'll take your advice and pick a good experienced captain and send him to the front lines with some good supporting units and hope for a man of the hour. Now that brings up another question, What does it take to get a "man of the hour"?, I've had some heroic victories but have not seen any "man of the hour" in a heck of a long time.
IF KH should not get babies and all the generals should come through adoption do they still get jealous of siblings being adopted in the same generation? because if so then it needs to be fixed
There is a limit to the amount of FM's you can have, based on how much territories you control. Therefore increasing the number of settlements in your realm should automatically lead to an increase in FM's either through adoption or birth + coming of age, since new territories increase that limit. You probably won't get to adopt 'men of the hours' if you don't win your battles or your victories aren't sufficient (not heroic enough). What is sufficient depends on how big your shortage of FM's actually is compared to the amount of territories you control.Originally Posted by fatsweets
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Trying to control the number of generals is a waste. The game pretty much decides the number. If you need them, they will come.
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