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  1. #1
    Senior Member Senior Member naut's Avatar
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    Default Too GAH! With It!

    I've been trying (hopelessly it would seem) to transform this,



    into a .bif file. However, whenever I try using different approaches all I get is failure.

    With Readbif and a BMP:



    With PURPGRAB and a TGA:



    With PURPGRAB and a LBM:

    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  2. #2

    Default Re: Too GAH! With It!

    It looks like a palette problem. What paint package are you using? I know that PSP doesn't save LBMs properly. I'm not sure what other program you could use either though. This is why I avoid messing with the graphics in MTW.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  3. #3
    Senior Member Senior Member naut's Avatar
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    Default Re: Too GAH! With It!

    Yeah, it would seem so. I'm using UP.

    Using Photoshop:



    Close.
    Last edited by naut; 12-15-2006 at 12:13.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  4. #4
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Too GAH! With It!

    I just downloaded your example, then converted it to .bmp with IrfanView, then created a new bif with readbif and imported the one frame from the bmp.
    Works perfectly for me.
    One thing to watch out for is that you need a 256 colours bmp for it to work properly. You do not need purpgrab for this. The buildings are actually easy to make, it gets more difficult when you start editing the campaign pieces.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  5. #5
    Senior Member Senior Member naut's Avatar
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    Default Re: Too GAH! With It!

    IrfanView, of course!



    Thanks R'as al Ghul
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  6. #6
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Too GAH! With It!

    Irfanview is just one possibility. Adobe Photoshop is a bit huge for this simple task but works also nicely. I don't remember the exact menu command but you do have to reduce the colours to 256 first and then save it as 8-bit bmp, iirc.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

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