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  1. #1
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: The patch is here

    Quote Originally Posted by Slaists
    Yuck, thanks for the link. I didn't play enough to notice any problems with the AI in a siege, but I thankfully never did experience the siege slowdown bug.

    I also noticed this in that thread:

    Originally Posted by TB666
    Well I have tried a few custom battles so far I haven't had any problems with infantry charging, their formation was whole and the guys in the back didn't stop.
    Also gunpowder units fire even when taking casulties.
    Taken at face value, yes it's my experience that gunpowder units fire when taking casualties. BUT, the true response to this is it's still broken, my guys still get stuck in the reforming bit and for the most part will not shoot back. They do occasionally shoot, but it's so infrequent and rare compared to how much they should be shooting back is that the real answer in my mind is it's still busted.

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  2. #2

    Default Re: The patch is here

    So does the patch work with ongoing campaign saves? Or does it require starting over (in which case I may finish this game before d/l the patch)?

  3. #3
    The Dominican Member Wizzie's Avatar
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    Default Re: The patch is here

    The patch is save-compatable apparently.
    Current Campaign

  4. #4
    Prussian Musketeer Member Faenaris's Avatar
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    Default Re: The patch is here

    Ooo, patch! Yay!

    *looks at his desk and the huge pile of work*
    *sobs*
    Signature by Atterdag

    "Hunde, wollt ihr ewig leben?" ("Dogs, do you want to live forever?") - Frederick II of Prussia at the battle of Kolin when adressing his fleeing Prussian soldiers.

  5. #5

    Default Re: The patch is here

    Quote Originally Posted by Whacker
    Yuck, thanks for the link. I didn't play enough to notice any problems with the AI in a siege, but I thankfully never did experience the siege slowdown bug.

    I also noticed this in that thread:


    Taken at face value, yes it's my experience that gunpowder units fire when taking casualties. BUT, the true response to this is it's still broken, my guys still get stuck in the reforming bit and for the most part will not shoot back. They do occasionally shoot, but it's so infrequent and rare compared to how much they should be shooting back is that the real answer in my mind is it's still busted.
    Just think of it as gun jam... or dropping their primer to the ground in the heat of battle.... i'm sure the rate of fire was pretty damn horrible then and their guns unreliable--for pete sakes they didn't even have replaceable parts or standard issued ammos, so be creative in your imagination.
    'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'

  6. #6

    Default Re: The patch is here

    Quote Originally Posted by BeeSting
    Just think of it as gun jam... or dropping their primer to the ground in the heat of battle.... i'm sure the rate of fire was pretty damn horrible then and their guns unreliable--for pete sakes they didn't even have replaceable parts or standard issued ammos, so be creative in your imagination.
    Careful... they might use THIS as the "fix" in the next patch: "just use your imagination, folks..."

  7. #7

    Default Re: The patch is here

    The patch seems to work fine for my 1.0 saves. I've played my old campaign for several hours and fought a couple dozzon battles. No instances of passive AI or anything. However this is with the steam version so I dont know about normal DVD version.

    However the problem im having is getting unlimited men on the battlefield to work.

    I added the launch option string in steam "Set Launch Options" But all I get is a fatal error messege box. It isnt just the steam version either because I asked a friend of mine with the DVD version to test it. Same error.

    Any ideas?

  8. #8

    Default Re: The patch is here

    Quote Originally Posted by Dearmad
    Careful... they might use THIS as the "fix" in the next patch: "just use your imagination, folks..."
    LOL... thanks,

    as it stands now though, with the game, the gunpowder units are too efficient for what they really were for the period.
    Last edited by BeeSting; 12-15-2006 at 20:34.
    'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'

  9. #9
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: The patch is here

    Quote Originally Posted by BeeSting
    Just think of it as gun jam... or dropping their primer to the ground in the heat of battle.... i'm sure the rate of fire was pretty damn horrible then and their guns unreliable--for pete sakes they didn't even have replaceable parts or standard issued ammos, so be creative in your imagination.
    I can understand that for maybe one or two guys not firing each round, which would make some sense. However, the ENTIRE group of guys not doing so? For several rounds on end before they get a shot off?? People that have been training and drilling to know their firearms well and how to work them? Don't discount them just because there was no standardization, these men made war for a living and knew their weapons very well and how to use them as a cohesive unit, even in the heat of battle.

    Careful... they might use THIS as the "fix" in the next patch: "just use your imagination, folks..."

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  10. #10

    Default Re: The patch is here

    Quote Originally Posted by Whacker
    I can understand that for maybe one or two guys not firing each round, which would make some sense. However, the ENTIRE group of guys not doing so? For several rounds on end before they get a shot off?? People that have been training and drilling to know their firearms well and how to work them? Don't discount them just because there was no standardization, these men made war for a living and knew their weapons very well and how to use them as a cohesive unit, even in the heat of battle.



    I'm just stating the fact....
    'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'

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