
Originally Posted by
Husar
I think the issue here is that when the unit is under fire, they will sooner or later lose parts of their third rank and that messes up their rotation cycle because they cannot properly rotate a full rank anymore. Haven't tried with more than three ranks yet but the bug before was that they wouldn't fire anymore at all, now they just fire less often which seems normal considering that they are missing some men who would be able to fire in the gaps. The remaining musketeers simply won't reload faster so I guess they rotate until the entire frontline has loaded muskets and then fire a volley. If you don't like it, put them on skirmish which ends the rotation completely, they will now kneel to reload and then fire again, but not in volleys(you can imagine the men from the rear give their muskets to them men from the front and play reloaders, maybe it's even meant this way).
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