My thoughts on the patch are mixed...
Battle AI seems better...less prone to being passive..works most of the time on normal battles..(though still needs some tweaking)
Seige AI...um well sometimes works...and um sometimes it just doesnt! Aka passive...not fixed IMHO...
Cavalry better to control in general...though terrible pathfinding remains...mega problem inside a city. Still some issues of wandering off, and splitting up chasing units.
Deployment in castles/city...better..but still a bit quirky at time...not 100% fixed.
Some unit problems remain...reforming etc...
Campaign AI..still weak..though land invasions seem to happen now!
It is a bit of a let down about the two handed weapon problem, gonna be a long wait for the next patch..though it will likely fix many issues that remain.
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