Quote Originally Posted by sapi
Nah, it's not that - i've been running since day one with 'force dx9 shaders' on (that's shader model 3 fyi) and i still get it.

The fixes look impressive, though i am annoyed that they missed the 2 handed weapon bug.

I just wish we didn't have such slow internet in australia :(
And you think shader model 3 would run better???
And if shader model 3 is/were in the game, why is it not selectable in the options? isn't shader model 2 DX9 as well, wasn't SM 3 new with DX9c?

With my old 6600GT I noticed a big difference depending on daytime and the angle I would look at cities. If the sun was low and the buildings had an orange glow on them, it would lag if i looked at the glowy side, moving the camera 180 degrees around the city would give me more fps.
High texture settings can also cause that, setting the game to shader model 1 and low textures made it run pretty fine on that card even in metropoles, huge cities and metropoles caused most problems anyway.


And now concerning the 2 handed bug, how exactly could i recreate that? My Zweihander work fine and in Agincourt I noticed my billmen could kill as well. Haven't noticed a problem there yet.