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  1. #1
    Member Member Solon of Athens's Avatar
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    Default Re: Text files are still encrypted after unpacking

    Quote Originally Posted by LorDBulA
    Please Post such file so i can take a look at it (i dont have space right now to install and unpack M2TW).
    I'am sure that they can be edited. You just have to keep the format.
    Here is the first few lines of 'export_vnvs.txt.strings':
     q  A _ B i s h o p  A B i s h o p
    A _ B i s h o p _ d e s c ” D O N O T T R A N S L A T E - S H O U L D B E H I D D E N . T h i s p r i e s t w a s p r o m o t e d t o t h e t i t l e o f B i s h o p s i m p l y f o r b e i n g c r e a t e d i n a c i t y w i t h a C a t h e d r a l . S i l l y h u h ?  A _ B i s h o p _ e f f e c t s _ d e s c  + 1 P i e t y A _ B i t _ O d d A B i t O d d  A _ B i t _ O d d _ d e s c 4 T h e r e ' s s o m e t h i n g n o t e n t i r e l y r i g h t a b o u t t h i s m a n .  A _ B i t _ O d d _ e f f e c t s _ d e s c ' D e c r e a s e s t h e c h a n c e o f h a v i n g c h i l d r e n A _ B i t _ R o u g h A B i t R o u g h  A _ B i t _ R o u g h _ d e s c I T h o u g h h e c o u l d b e l o v e d , n o w o m a n ' s f a n t a s y l o o k s a n y t h i n g l i k e h e d o e s .  A _ B i t _ R o u g h _ e f f e c t s _ d e s c F + 1 C o m m a n d , - 2 f r o m p o p u l a r i t y ( h a s a n e g a t i v e e f f e c t o n p u b l i c o r d e r ) A _ F e w _ E n e m i e s
    Total garbage, how the hell are we meant to add any VnV's?

  2. #2

    Default Re: Text files are still encrypted after unpacking

    It looks like the text is okay but it's lost its formatting have you tried opening it with WordPad/Word? That may help your situation quite a bit. Hope this helps.
    "Religion is a thing which the king cannot command, because no man can be compelled to believe against his will..."

  3. #3

    Default Re: Text files are still encrypted after unpacking

    You're lucky. I ran the unpacker (having read the readme, with no errors) and got no text files at all. The 'list_contents.bat' suggests there should be no less than 41 files in the text folder. I don't even get a text folder. :)

  4. #4

    Default Re: Text files are still encrypted after unpacking

    Ok - no visible errors. Running the unpacker from the command line revealed that it did infact abort, with an 'unable to open file' error. Investigation revealed that this was because I had a file from the earlier released which was set to read-only and wouldn't allow itself to be overwritten. Just an FYI for anyone who else who seems to be missing files...

  5. #5
    Member Member Brighdaasa's Avatar
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    Default Re: Text files are still encrypted after unpacking

    tbh, that looks like a file stored in a binary format. the safest way to edit would be to read it again as a binary file in a custom made program after finding out what the format is, edit and then rewrite

    jp26991: vnv's are stored elsewhere btw (export_descr_character_traits.txt and export_descr_vnvs_enums.txt) . i already made a first attempt at an editor, but still working on making a complete editor so you won't need to mess with related files (see my siggy)

    so somehow i don't think we're supposed to edit this file (maybe it's autogenerated from the text files but needed for the game to function??)

  6. #6
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: Text files are still encrypted after unpacking

    Quote Originally Posted by Brighdaasa
    so somehow i don't think we're supposed to edit this file (maybe it's autogenerated from the text files but needed for the game to function??)

    It's possible- I had some success deleting a .bin file and replacing it with the relevent .txt file as the new .bin is generated when the game is run- it worked first time round, but when I booted it up again with no changes, I got an unspecified error.

  7. #7
    Member Member Solon of Athens's Avatar
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    Default Re: Text files are still encrypted after unpacking

    Quote Originally Posted by Brighdaasa
    tbh, that looks like a file stored in a binary format. the safest way to edit would be to read it again as a binary file in a custom made program after finding out what the format is, edit and then rewrite

    jp26991: vnv's are stored elsewhere btw (export_descr_character_traits.txt and export_descr_vnvs_enums.txt) . i already made a first attempt at an editor, but still working on making a complete editor so you won't need to mess with related files (see my siggy)

    so somehow i don't think we're supposed to edit this file (maybe it's autogenerated from the text files but needed for the game to function??)
    Yes, that sounds like the only possible solution. I am going to investigate whether the traits I have added work just using them 2 files, which I highly doubt, but it's worth a try...

    Edit: Didn't work, meaning no new traits or ancillaries can be added to the game until this file is unencrypted... :(
    Last edited by Solon of Athens; 12-16-2006 at 12:25.

  8. #8

    Default Re: Text files are still encrypted after unpacking

    I have been getting quite frustrated with this as well. I think a hex editor is the best way to edit the files, when you edit them in notepad they just go bonkers.

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