I dont care how good or how much technology advances in the programing of AI, it will never match up well against a good human opponent.
No matter how much is put into the AI, it will have to follow some patterns and those patterns will be quickly identified by the "power player" and the AI rendered into a feeble castrato.
That's just life. I remember playing STW. The AI wasnt all that and a bag of chips either. The map was smaller so things hit you faster. The options to expand were lesser so the AI had fewer chances to guess wrong.
The only thing that's gonna fix that endlessly given complaint is a full multiplayer campaign game and even then power players will find something to rant about because nothing will ever really meet expectation or desire.
If it's not lacking AI because a full multiplayer is developed, then it will be a lack of decent human opponents. And if the human opponents beat them too often then they'all all be declared cheaters.
Some folk just cant be satisfied.
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