
Originally Posted by
Hamelus
I dont have a UI folder, should i create one?
Well, I think the install instructions are as followed:
1) Create a mod folder
To start the game using a mod, first create a new folder in your M2TW directory (for example fishpants). A mod directory will require the following folders to work
data/world/maps/campaign/base
data/world/maps/campaign/imperial_campaign
and the following files and folders
data/sounds/events.idx
data/sounds/events.dat.
So, put all those folders and the files into your mod folder.
If you have the disk space, copy the whole data folder just to be safe. This will take about 3,4 GB though.
You also have to create a new batch file (create a new text file and rename the file extension to .bat) in your MTW2 directory. First, create a text document and add this to its:
Code:
medieval2.exe @mod.cfg
Be sure to change mod with the name of your mod (in my example, that would be fishpants). Save the text document, then rename it to .bat
The .bat file goes into the main M2TW directory.
Then create a copy of your medieval2.preference.cfg, rename it to the name of your mod (for example, fishpants.cfg) and make your changes. Be sure to add the following line to the .cfg file.
Code:
[features]
mod = mymodfolder
Save the file and put it into the main directory of M2TW.
2) Create the following folders in your mod folder
data\ui\middle_eastern
data\ui\eastern_european
data\ui\southern_european
3) Extract the zips into the right folder
Extract the "Better Middle Eastern Portraits.zip" in the data\ui\middle_eastern folder.
Extract the "Better Eastern European Generals.zip" into the data\ui\eastern_european folder.
Extract the "Better Western Europe Portraits.zip" into the data\ui\southern_european folder.
4) Launch the mod using the bat file you created.
5) Enjoy!
And now, I'm gonna take a typing break.
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