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Thread: The Bug Fixes Thread!

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  1. #4

    Default Re: The Bug Fixes Thread!

    Re 1 above, It might possibly be an incorrect description rather than the ommision of the hide_anywhere trait.

    Scanning thru the EDU file only has 2 other units with the hide_improved_forest trait, and both of them already have the hide_anywhere trait. They are Battlefield_Assassins and Hashishim. both of which are referred to as assassins. This tends to make me think they are the only ones that should be capable of the hide_anywhere trait. (being assassins)

    However, I am curious what the difference is between hide_forest, and hide_improved_forest traits
    Last edited by Gray_Lensman; 12-19-2006 at 03:50.

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