Let's say you have a low level merchant whose monopoly skill you are trying to level up in your faction's double resource provinces (for example, for France, the double wine provinces work). Imagine a situation when a high level foreign merchant is evidently coming to rob your merchant blind... What do you do? One solution: run for it.
Another one I noticed in my game yesterday: I put one of my own military units on the northeast corner of the resource and made my merchant (1 star) join the army. He still earned income from the resource (and continued getting monopoly experience), but... the foreign merchant (9 stars) did not attack...
Of course, unless you want to destroy your diplomatic standing with your neighbors this solution works only in your own provinces. I am not sure if this is a feature or a programming oversight though. In the latter case, it is an exploit. However, the way it is in the game now, with faction's military protecting their merchant, made sense to me.
p.s. I guess, it makes sense to send a general for this duty otherwise the lone unit sitting on the resource might turn rebel especially on harder campaign difficulties.
p.p.s. I suspect, under the current game setup, this allows one to knock foreign merchants off resources too. Just send a military unit with a merchant inside to the square with the foreign merchant harvesting the resource and the foreigner will step away.
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