I remember some previous discussions. But don’t believe I ever heard about the two components of fatigue. Absolutely fascinating, and very well presented.I did a multiplayer fatigue test in MTW back in May 2003:
Super valuable stuff, thank you
Now maybe just one (read two) more explanation(s).
What are the differences in shooting downhill, level, and uphill?
I am a an avid proponent for “level or better” fighting , where some folks don’t seem to value the high ground like I do. Am I giving it too much importance?
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