Yep, the infamous BG rush. Waves of super troopers crash anyone's party. You can smash the enemy lines and chase down all the routers in no time flat. Quickest battles ever!
Yep, the infamous BG rush. Waves of super troopers crash anyone's party. You can smash the enemy lines and chase down all the routers in no time flat. Quickest battles ever!
I simpathize with you. It's bad enough that these bad traits appear for no good reason, but now we can't even select the heir.
I guess that's just what depleted obsolete Cogs are for. Load up the general, some terrible merchants, princess, diplomat, all for a one way trip to visit the Rebel Fleet.
Isn't there a cheat to kill characters i.e
kill_character this freaking moron dies !
or something along those lines ?
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
Something I'm wondering about is if I can prevent family members from marrying EVER? So when they keep asking me if I want to adopt I can say "yes" without fear of them reproducing and potentially becoming an heir.
That seems to be no problem at all for my Turkish royal family. They won't marry, obviously they have other sexual orientation, homosexuality perhaps, but they won't admit it.
A few of them will die without marrying.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
I have to agree with this one. The family trees seem to produce a bumper crop of nuts when they produce at all.
I have been very disheartened by this and every attempt on my part to prevent poor traits has failed.It is very much like a contagion, once one family member gets poor tax man or the dreaded trait of tax-farmer(different from the ancillary)they all try to out do the others until you can only use them in ambushes or send them on crusades. They come of age with terrible traits so that you have to keep a close eye out for any showing up in towns.
It is too bad I didn't make any screen shots of some of the family trees near the end of one of these games. The abundance of Wall-nuts was astounding!
Most of them are mad as hatters, extravagant to the last degree, of practically no military value, and with no religion what so ever.
Not being able to swap ancillaries is only a very minor problem. I don't know why CA decided to make all the royal houses of Europe into such degenerate swine but it seems certain that they will all turn out that way. Even those adopted can only be left in settlements for a few turns before they are totally useless...and I never have large sums left in the treasury!!!! What triggers all of these pathetic traits in the first place, and what am I doing wrong never to get any positive traits passed along???
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Erm, incest?Originally Posted by Fisherking
I suffer the same problem. One needs to micromanage them every turn but even then they still pick up bad traits.![]()
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