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Thread: Afetr the patch - how "stop the hostilities or be excommunicated" works?

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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    Quote Originally Posted by knoddy
    pre patch in my english camp i maintained a seige without failing the mission...
    OK, so perhaps the key thing is that the town should not fall during the duration of the mission? If it falls after, it's ok. So maintaining the siege is not against the rules, but it falling due to a siege is?

  2. #2
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    Pre-patch i also definitely noticed that both you and the AI could maintain sieges (and naval blockades) that were started before the nonagression mission was handed out. As long as you didnt actually assault the castle you were ok.

    Post patch i havent had a chance to check, but if its still around I think its gotta be a bug - maintaining a siege or blockade is definitely an act of agression whetever way you slice it. I'm guessing that since nothing is actually changing if you or the AI maintain the siege, there is nothing that triggers the failed mission event.

    I wonder if maintaining a siege long enough that the city surrenders would trigger a failed mission - havent had that happen often on H or VH.

  3. #3

    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    I have been keeping my papal relations Perfect most of the time, gone on several crusades, gifted money every turn, all of the popes have been from my faction since the first one died, and I have totally stacked the College of Cardinals. Yet I can't get an alliance no matter what I offer---the balance always says my proposal is "Very Demanding" and he shoots it down, saying it's not in his best interests. Do you have to offer the pope territories?

  4. #4
    Heavy Metal Warlord Member Von Nanega's Avatar
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    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    Check your diplomacy screen. You might be en enemy of someone the pope is allies with.
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  5. #5
    I wanna be a real boy! Member chunkynut's Avatar
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    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    Quote Originally Posted by Von Nanega
    Check your diplomacy screen. You might be en enemy of someone the pope is allies with.
    I had a weird thing in my first campaign when trying to ally with the Pope, took ages and I didn't have the option. Then when i did and managed to ally, the diplomatic messages came up (i.e. peace between you and another faction or a break of an alliance somewhere) and France who was an ally before I destroyed them came up in a message saying they were at peace with me .... even though I had destroyed them years before.

    It happened again as the Danish and the English were destroyed and when getting the HRE as my vassals I was again at peace with a destroyed faction

  6. #6

    Default Re: Afetr the patch - how "stop the hostilities or be excommunicated" works?

    That may be it---I think the Pope is at war with Sicily, and I was allied with them until recently. I will check again and see if the outlook is any better now that I am no longer allied with the Pope's enemy....

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