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Thread: Unlock all factions in the campaign

  1. #1

    Default Unlock all factions in the campaign

    hi, I'm trying to unlock all the factions in the Imperial campaign, but I don't know how, I found this via gamespot:
    Run or go to <your directory>\Data\world\maps\campaign\imperial_campaign\descr_strat.txt then you will see a list of the nations you can use in the beginning the end unlockable ones and the non playables. cut and past the unplayable factions to the unlockable nations. then save it and close it. now you need to complete a campaign mode and all of the factions will be unlocked
    but have no clue how to do so, can anyone help?
    http://z8.invisionfree.com/Ages_of_Conflict/index.php?
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  2. #2

    Default Re: Unlock all factions in the campaign

    well, to simplify it, and to basically say the exact same thing, follow this. go to the rome directory, enter the data folder, enter the world folder, open maps, open campaign, open imerial_campaign, and open descr_strat. at the top, it will say(minus the first few lines)
    Code:
    campaign		imperial_campaign
    playable
    	romans_julii
    	romans_brutii
    	romans_scipii
    end
    unlockable
    	egypt
    	seleucid
    	carthage
    	parthia
    	gauls
    	germans
    	britons
    	greek_cities
    end
    nonplayable
    	romans_senate
    	macedon
    	pontus
    	armenia
    	dacia
    	scythia
    	spain
    	thrace
    	numidia
    	slave
    end
    now cut the unlockable factions. and paste them into the playable section. it should look something like this:

    Code:
    campaign		imperial_campaign
    playable
    	romans_julii
    	romans_brutii
    	romans_scipii
                 egypt
    	seleucid
    	carthage
    	parthia
    	gauls
    	germans
    	britons
    	greek_cities
    end
    unlockable
    end
    nonplayable
    	romans_senate
    	macedon
    	pontus
    	armenia
    	dacia
    	scythia
    	spain
    	thrace
    	numidia
    	slave
    end
    then copy the unplayable factions into the playable, or unlockable section, but not both. it should look like this:
    Code:
    campaign		imperial_campaign
    playable
    	romans_julii
    	romans_brutii
    	romans_scipii
                 egypt
    	seleucid
    	carthage
    	parthia
    	gauls
    	germans
    	britons
    	greek_cities
                 macedon
    	pontus
    	armenia
    	dacia
    	scythia
    	spain
    	thrace
    	numidia
    end
    unlockable
    end
    nonplayable
    	romans_senate
    	slave
    end
    or

    Code:
    campaign		imperial_campaign
    playable
    	romans_julii
    	romans_brutii
    	romans_scipii
                 egypt
    	seleucid
    	carthage
    	parthia
    	gauls
    	germans
    	britons
    	greek_cities
    end
    unlockable
                 macedon
    	pontus
    	armenia
    	dacia
    	scythia
    	spain
    	thrace
    	numidia
    end
    nonplayable
    	romans_senate
    	slave
    end
    there you go, they should all work, except the factions in the unlockable section. you will only be able to play them when you beat the campaign, or when the faction is destroyed in game.

    a few rules to remember when doing this.

    you cannot play as the roman senate or slaves doing this. always make a back up (the original) file of the actual descr_strat in your documents(or else where, besides the data folder. the last rule also applies to anyfile you modify. MAKE A BACK UP IN CASE SOMETHING GOES HORRIBLY WRONG!!!!!!!
    and always use -show_err in the command line. on your desktop, right click on the RTW shortcut, and click properties. at the end of the target line, add
    -show_err.

    hope it helps. if anything goes wrong, the -show_err should tell you whats wrong. if it doesnt, post it here, and someone will help you.
    Last edited by Roman_Man#3; 11-25-2006 at 00:12.

  3. #3

    Default Re: Unlock all factions in the campaign

    thanks, but all I found were 2 WinRaR documents, and neither had any folders in it..
    Last edited by Takeda Itetsunaba; 11-25-2006 at 01:49.
    http://z8.invisionfree.com/Ages_of_Conflict/index.php?
    - check out my brand new historical ancient war discussion site!

  4. #4

    Default Re: Unlock all factions in the campaign

    where did you find the winrar documents?

  5. #5

    Default Re: Unlock all factions in the campaign

    I explore'd the "SegaRome" disc, and there were only 2 things called Data, which where both WinRaR
    http://z8.invisionfree.com/Ages_of_Conflict/index.php?
    - check out my brand new historical ancient war discussion site!

  6. #6

    Default Re: Unlock all factions in the campaign

    oh, haha. you have to go: My Computer: Local Disk (C:): Program Files: Activision (or the creative assenmbly if its published by sega): Rome Total War: Data.

    then you continue to where i told you in the my first post explaining the whole thing to you.

  7. #7

    Default Re: Unlock all factions in the campaign

    thanks.
    http://z8.invisionfree.com/Ages_of_Conflict/index.php?
    - check out my brand new historical ancient war discussion site!

  8. #8
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Unlock all factions in the campaign

    The SPQR is playable.And the rebels too.They dont have winning conditions, and i cant maked them for work.




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  9. #9

    Default Re: Unlock all factions in the campaign

    if possible, the spqr is playable only after some heavy modding, and someone (i think prof spatula) made a mod for bi where the slaves are playable, and i think that would be lot easier than the spqr, but it would take a bit of modding, as it is more than just changing the descr_strat file.

  10. #10
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Unlock all factions in the campaign

    In UTw it is possible, you have changed it?




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  11. #11

    Default Re: Unlock all factions in the campaign

    no, you unite them under the julii, not the senate.

  12. #12

    Default Re: Unlock all factions in the campaign

    In my game you can play as the Senate the same way you can play as the Armenians...

  13. #13
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Unlock all factions in the campaign

    That was in a older version(the never version was bugged)




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  14. #14
    Member Member IceWolf's Avatar
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    Default Re: Unlock all factions in the campaign

    I did all the above, and I've also installed the 1.5 and 1.6 patches, extracting the files to their appropriate destuinations, but after winning a campaign i still got the basic 8 factions. I bought the game in the gold edition format, is this why it's not working for me? Please help, thanks,
    IceWolf
    "They shall know the power of thy sword" ManoWar

  15. #15

    Default Re: Unlock all factions in the campaign

    did you put the unplayable factions in the unlockable or playable section? all should be available. if a faction is in the playable section, it is playable when you start the game. if it is in the unlockable section, you have to beat the campaign or destroy the faction in the game to be able to play it. if it is in unplayable, nothing except modding can bring it into the game.

  16. #16
    Member Member IceWolf's Avatar
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    Default Re: Unlock all factions in the campaign

    I made it look just like the above example, I've never had so much trouble monkeying with a game Any other ideas? Thanks
    "They shall know the power of thy sword" ManoWar

  17. #17

    Default Re: Unlock all factions in the campaign

    Go into your descr_strat, paste the parts you changed so we can see them. Also, if you put them in unlockable, try putting them in playable.

  18. #18
    Pincushioned Ashigaru Member Poulp''s Avatar
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    Default Re: Unlock all factions in the campaign

    Quote Originally Posted by Meghas Alexandros
    always make a back up (the original) file of the actual descr_strat in your documents(or else where, besides the data folder. the last rule also applies to anyfile you modify. MAKE A BACK UP IN CASE SOMETHING GOES HORRIBLY WRONG!!!!!!!
    and always use -show_err in the command line. on your desktop, right click on the RTW shortcut, and click properties. at the end of the target line, add
    -show_err.

    hope it helps. if anything goes wrong, the -show_err should tell you whats wrong. if it doesnt, post it here, and someone will help you.
    true, true

    and if you happen to make multiple modifications, keep a notepad about what you have modified, it can be something as simple as:
    "EDB, temple mars => victory+EDA ancillaries"

    it's a simple reminder, and it can be a lifesaver
    in case something goes wrong, just go to your backup and replace the part you modified in your data folder with the original.

  19. #19
    Member Member IceWolf's Avatar
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    Default Re: Unlock all factions in the campaign

    ok, here's what it looks like now


    ; Custom campaign script generated by Romans Campaign Map Editor

    campaign imperial_campaign
    playable
    romans_julii
    romans_brutii
    romans_scipii
    egypt
    seleucid
    carthage
    parthia
    gauls
    germans
    greek_cities
    romans_senate
    macedon
    pontus
    armenia
    dacia
    scythia
    spain
    thrace
    numidia
    britons
    end
    unlockable

    end
    nonplayable

    slave
    end



    This biatch still won't stand up and bark for me, what am I doing wrong? thanks
    IceWolf
    "They shall know the power of thy sword" ManoWar

  20. #20

    Default Re: Unlock all factions in the campaign

    I would suggest making it look more like this:

    Code:
    ; Custom campaign script generated by Romans Campaign Map Editor
    
    campaign		imperial_campaign
    playable
    	romans_julii
    	romans_brutii
    	romans_scipii
    	greek_cities
    	britons
    	egypt
    	seleucid
    	carthage
    	parthia
    	gauls
    	germans
    	britons	
    	macedon
    	pontus
    	armenia
    	dacia
    	numidia
    	scythia
    	spain
    	thrace
    end
    unlockable
    
    end
    nonplayable
    	romans_senate
    	slave
    end
    if you try to play as the senate, it might work, but it will cause a ctd due to the missions and everything. You should copy that and put it in your descr_strat file, overwriting the original. Report back to us about the results.

  21. #21

    Default Re: Unlock all factions in the campaign

    i thought there was a mod avaliable that you just downloaded. [ the all factions mod] and it was simple as it installed it,s self directly to the game without you having to do anything except download it.?

  22. #22

    Default Re: Unlock all factions in the campaign

    I'm pretty sure that if you do do that, you still need to install it, but I think that works, too.

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