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  1. #1
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Hard-coded Max values

    Good evening friends, I have two questions for everyone.

    1. Do we have a thread or something similar to what we had for RTW, a list of variables and what their max/min values were? (such as max 63 attack factor for export_desc_unit) I dug through the modding subforums for a bit and wasn't able to find anything to this effect, perhaps I just missed or overlooked it though.

    2. Does anyone know what the max value for starting_action_points is in descr_character? I'm trying to increase the movement points for all units/named units across the board and would appreciate some help and pointers.

    Cheers!

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  2. #2
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Hard-coded Max values

    Le bump

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  3. #3

    Default Re: Hard-coded Max values

    63 is the highest attack you can have. I changed it to 99 and the game automatically changes it to the defualt max of 63.



    I did change the movement distance from 45 to 80 on every moving unit. To be honest....I can't really tell the difference in land units but the naval units seem to move alot farther.

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