Greetings warriors!
I want a word with you… so put down your arms and give me a hearing. I know that you have no time for the usual drivel – in the long run fierce war rocks the land -, but I also know that as valiant campaigners you are eager to hear the recent occurrences of the preparations… Indeed, I’m talking about the mighty joust known the world over, the fight of fights, the biggest tournament ever that is going to be a part of world history… you say you’d rather listen to heroic deeds than such tinkling declamations? Bah… Then I’ll merely tell you what happened in that secret upland monastery this week. Just bring me a pint of ale and I’ll start to continue the story of Mediæval Auctoriso…
Well, seemingly this week was not so busy than the others. However, this statement does not cover the reality perfectly. Although the forum did really not burn, heavy amount of work was (and still is) in progress at the backstage. Unfortunately, I’m not allowed to speak about most of these innovations, but we’re not coming empty this weekend, either.
On the last weekend you met our community project already, the last faction vote. In the last few days the team was working heavily on the representation of the second candidate and discussion about the third possible faction has started as well. Mysteriously I still don’t give away what is the recent nominee, but if I mention that the research was lead by Conn it helps a lot. Otherwise by the time you’ll have been reading these lines, hopefully faction vote thread will also have been updated.
Another thing that has been going on in the week was map redesigning. In the last blog entry this issue was already spoken of, since then almost the whole of the European lands was portioned out in smaller pieces. I think it’s needless to emphasise how vast work it is in point of research as well-nigh 200 provinces must have authentic borders, names and capital towns, but we’re making a good progress here as well. Of course it eases the situation that for the majority of the different regions we do have specialists such as Solo (France) or the foregoing Conn (Gaelic areas) who know the political situation of these lands in 11th century by heart. Let me present a bit taste of this area:
The next item I’d like to talk about a bit is our general policy. We were chewing over the feedbacks of our fresh presentations (former blog entry, faction list, preparations for the faction vote), and drew the conclusion. We believe a brief evocation is needed about what our aims and emphasises are, and what factors do we count as our priorities. Now I have to cite Renown: ‘MA is being created with three emphasizes. The first is the most important to us, and that is game play. Second is the emphasis on a historical starting place of each faction to which it can be best represented with major concern to game play. That is the initial creation of our map is not historical in the sense that every faction that anyone could possible want is included. Third is our emphasis on alternative history. About that latter we are going to speak in more details further on. Rest assured we have a full team of knowledgeable persons, and in cases, experts. While we appreciate constructive criticism we must point out that we do not respond well to demands, accusations, rudeness, or stubborn biased arguments.’ I hope you see our point.
The last integral paragraph for today is associated to the minor issues discussed during the week. We were talking about a possible modification of our recent ideas of government types. Alpaca anatomized the opportunities of implementing smart styles of buildings. Possibilities of the faction specific trait system, ideas, suggestions. For instance we were wondering whether we can represent different historical houses and create dynamic loyalties. Solo has been working heavily on the game-technical part of the campaign map as well. There was a tiny but rather annoying bug in connection with water, but he managed to repair it. He was also pegging away at nice-looking campaign map banners, you can muster the harvest of his work on the following picture. The top left view represents Cyprus, then our diplomatic emblems fall into rank next to it (though I must point out that some of our emblems still are vanilla only), in the bottom left quarter take place some eye-appealing banners (from left to right: England, Castile, Hungary), while on the last screen you can see a part of the Atlas mountains and Gibraltar.
Another current source of discussion is in connection with names. We’re talking over our naming conventions with some juicy, detailed analysis. Development of Provincial Titles Project for the Vanilla version (PPTV) has not stopped, on this week Renown was dealing with the research of Orthodox and Muslim titles. You’ve already guessed, an update can be expected…
Well, in a nutshell that was, my majesctic warriors, what I wanted to share with you. In the vortex of the cruel warfare take pains over guarding the fire and prepare yourselves for the tempest… That’s Mediæval Auctoriso.
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